local ADDON_LOADED, shared = ... local function PickupEquipmentSet(setName) local setIndex = 0 for i=1,C_EquipmentSet.GetNumEquipmentSets() do local sn = C_EquipmentSet.GetEquipmentSetInfo(i) if sn == setName then setIndex = i end end C_EquipmentSet.PickupEquipmentSet(setIndex) end local pickupActionButton = { item = PickupItem, spell = PickupSpell, macro = PickupMacro, companion = PickupSpell, equipmentset = PickupEquipmentSet, } local function RestoreActionButton(self, index, actionButton) -- Clear the slot if GetActionInfo(index) then PickupAction(index) ClearCursor() end if not actionButton then return true, nil end local aliases = self.db.class.spellAliases[actionButton.id] or {} local ids = Array.insert(aliases, actionButton.id, 1) for _, id in ipairs(ids) do pickupActionButton[actionButton.type](id) if GetCursorInfo() == actionButton.type then PlaceAction(index) return true, id end ClearCursor() end return false end local function IsMacro(actionButton) return actionButton and actionButton.type == "macro" end local function GetMacroDuplicates() local t = {} local duplicates = {} for i = 1, MAX_MACROS do local macroName = GetMacroInfo(i) if macroName then if not t[macroName] then t[macroName] = 1 else t[macroName] = t[macroName] + 1 duplicates[macroName] = t[macroName] end end end return duplicates end local function AddWarning(warnings, macroName, usages) table.insert( warnings, string.format( "Warning: Found %d macros named '%s'. Consider renaming them to avoid issues", usages, macroName)) end function SaveSet(setName) if Str.nullOrEmpty(setName) then self:Print("Set name cannot be empty") return end local duplicates = GetMacroDuplicates() local set = {} local warnings = {} for i = 1, MAX_ACTION_BUTTONS do local type, id = GetActionInfo(i) if type == "macro" then -- use macro name as the ID id = GetMacroInfo(id) if duplicates[id] then AddWarning(warnings, id, duplicates[id]) end end if type and id then set[i] = type and { type = type, id = id } end end self.db.class.sets[setName] = set self:Print(string.format("Saved set '%s'!", setName)) Array.iter(warnings, function(warning) self:Print(warning) end) end function RestoreSet(setName) if Str.nullOrEmpty(setName) then self:Print("Set name cannot be empty") return end local set = self.db.class.sets[setName] if not set then self:Print(string.format("No set with the name '%s' exists", setName)) return end if InCombatLockdown() then self:Print("Cannot restore sets while in combat") return end local duplicates = GetMacroDuplicates() local messages = {} -- Start with an empty cursor ClearCursor() for i = 1, MAX_ACTION_BUTTONS do local actionButton = set[i] if IsMacro(actionButton) and duplicates[actionButton.id] then AddWarning(messages, actionButton.id, duplicates[actionButton.id]) end local succeeded, restoredID = RestoreActionButton(self, i, actionButton) if not succeeded then table.insert(messages, string.format("Error: Unable to restore %s with id [%s] to slot %d", actionButton.type, actionButton.id or "", i)) elseif actionButton and restoredID ~= actionButton.id then table.insert(messages, string.format("Info: Restored spell %d (%s) in place of spell %d", restoredID, GetSpellInfo(restoredID), actionButton.id)) end end self:Print(string.format("Restored set '%s'", setName)) Array.iter(messages, function(warning) self:Print(warning) end) end function DeleteSet(setName) if Str.nullOrEmpty(setName) then self:Print("Set name cannot be empty") return end if not self.db.class.sets[setName] then self:Print(string.format("No set with the name '%s' exists", setName)) return end self.db.class.sets[setName] = nil self:Print(string.format("Deleted set '%s'", setName)) end function ListSets() local sets = Dict.keysAsArray(self.db.class.sets) table.sort(sets) local setsStr = table.concat(sets, ", ") self:Print(not Str.nullOrEmpty(setsStr) and setsStr or "No sets found") end function AliasSpell(args) if Str.nullOrEmpty(args) then self:Print("Must provide args in the format 'spellID aliasID'") return end local spellID, aliasID = string.match(args, "(%d+)%s+(%d+)") spellID = tonumber(spellID) aliasID = tonumber(aliasID) if not (spellID and aliasID) then self:Print(string.format("Could not parse spellID and aliasID from '%s'", args)) return end local aliases = self.db.class.spellAliases[spellID] or {} if Array.contains(aliases, aliasID) then self:Print(string.format("Spell %d is already aliased by %d", spellID, aliasID)) return end table.insert(aliases, aliasID) self.db.class.spellAliases[spellID] = aliases self:Print(string.format("Added %d as an alias for %d", aliasID, spellID)) end function DeleteSpellAliases(spellID) if Str.nullOrEmpty(spellID) then self:Print("Must provide a valid spellID") return end spellID = tonumber(spellID) if not self.db.class.spellAliases[spellID] then self:Print(string.format("No aliases to remove for spell with ID %d", spellID)) return end self.db.class.spellAliases[spellID] = nil self:Print(string.format("Removed all aliases for spell with ID %d", spellID)) end function ListAliases() local aliases = self.db.class.spellAliases if Dict.isEmpty(aliases) then self:Print("No aliases found") return end Dict.iter(self.db.class.spellAliases, function(spellID, aliases) self:Print(string.format("Spell %d is aliased by: %s", spellID, table.concat(aliases, ", "))) end) end function PrintUsage() self:Print("ABS Slash commands") self:Print("/abs save - Saves your current action bar setup under the given ") self:Print("/abs restore - Restores the saved ") self:Print("/abs delete - Deletes the saved ") self:Print("/abs list - Lists all saved sets") self:Print("/abs alias - Adds an alias with to ") self:Print("/abs unalias - Removes all aliases associated with ") self:Print("/abs aliases - List all spell aliases") end SlashCmdList["ABS"] = function(argv) local args = strsplit(" ", argv) local cmd = args[1] if cmd == "save" then SaveSet(args[2]) end if cmd == "restore" then RestoreSet(args[2]) end if cmd == "delete" then DeleteSet(args[2]) end if cmd == "list" then ListSets() end if cmd == "alias" then AliasSpell(args[2], args[3]) end if cmd == "unalias" then DeleteSpellAliases(args[2]) end if cmd == "aliases" then ListAliases() end if cmd == "" then PrintUsage() end end SLASH_ABS1 = "/abs"