diff --git a/Modules/Inviter.lua b/Modules/Inviter.lua index 3411886..c7d0237 100644 --- a/Modules/Inviter.lua +++ b/Modules/Inviter.lua @@ -27,6 +27,10 @@ function shared.Inviter.Init() local framePool = {} ---@param name string + ---Kicking people or othwerise people leaving will fuck up the buttons + ---We should make them reactive to GROUP_ROSTER_UPDATE + ---But that is currently not trivial and would require some work + ---Since I'm the only one currently using this - I don't care where the buttons are local function OverlayKickButtonElvUI(name) for group = 1, 8 do for player = 1, 5 do diff --git a/Modules/Whoer.lua b/Modules/Whoer.lua index 89d1dc6..62d8745 100644 --- a/Modules/Whoer.lua +++ b/Modules/Whoer.lua @@ -109,7 +109,7 @@ function shared.Whoer.Init() ---@type WHOQuery[] local whoQueries = { WHOQuery.new("g-\"БеспредеЛ\"", {}), - WHOQuery.new("g-\"Dovahkin\"", {}), + WHOQuery.new("g-\"Dovakhin\"", {}), WHOQuery.new( "z-\"Orgrimmar\" z-\"Durotar\" z-\"Valley of Trials\" r-\"Human\" r-\"Dwarf\" r-\"Night Elf\"", { NotSiegeOfOrgrimmarFilter, AllianceFilter }),