Implement distributed messenger

This commit is contained in:
2025-01-15 14:24:57 +01:00
parent da28805882
commit 0b4350c8ae
2 changed files with 21 additions and 23 deletions

View File

@@ -31,6 +31,7 @@ function shared.Network.Init()
end
shared.networkNodes = {}
if false then shared.networkNodes[#shared.networkNodes+1] = UnitName("player") end
for _, player in ipairs(Heimdall_Data.config.network.members) do
if friends[player] then
shared.networkNodes[#shared.networkNodes + 1] = player