From 4aa168ebcc87b747cd2bdaf652a5c4051ed95edc Mon Sep 17 00:00:00 2001 From: PhatPhuckDave Date: Wed, 15 Jan 2025 14:42:40 +0100 Subject: [PATCH] Now mark player as always online Which means they will be added at the correct position in the network chain --- Modules/Network.lua | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Modules/Network.lua b/Modules/Network.lua index 9ec5e21..5d9942a 100644 --- a/Modules/Network.lua +++ b/Modules/Network.lua @@ -36,6 +36,7 @@ function shared.Network.Init() AddFriend(member) end end + friends[UnitName("player")] = true shared.networkNodes = {} if false then shared.networkNodes[#shared.networkNodes + 1] = UnitName("player") end @@ -47,7 +48,6 @@ function shared.Network.Init() end end end - shared.networkNodes[#shared.networkNodes + 1] = UnitName("player") if Heimdall_Data.config.network.debug then print(string.format("[%s] Network nodes:", ModuleName)) shared.dumpTable(shared.networkNodes)