Add player coordinates to spotter
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@@ -82,8 +82,9 @@ function shared.Spotter.Init()
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location = string.format("%s (%s)", zone, subzone)
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location = string.format("%s (%s)", zone, subzone)
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end
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end
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local x, y = GetPlayerMapPosition("player")
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local stinky = Heimdall_Data.config.stinkies[name] or false
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local stinky = Heimdall_Data.config.stinkies[name] or false
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local text = string.format("I see (%s) %s/%s %s of race %s (%s) with health %s/%s at %s",
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local text = string.format("I see (%s) %s/%s %s of race %s (%s) with health %s/%s at %s (%.2f, %.2f)",
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hostile and "Hostile" or "Friendly",
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hostile and "Hostile" or "Friendly",
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name,
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name,
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class,
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class,
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@@ -92,7 +93,8 @@ function shared.Spotter.Init()
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faction,
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faction,
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FormatHP(hp),
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FormatHP(hp),
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FormatHP(maxHp),
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FormatHP(maxHp),
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location)
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location,
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x, y)
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---@type Message
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---@type Message
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local msg = {
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local msg = {
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