Fix error when there's no battlefieldminimap
But still play alert
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@@ -1,6 +1,6 @@
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## Interface: 70300
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## Interface: 70300
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## Title: Heimdall
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## Title: Heimdall
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## Version: 3.2.1
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## Version: 3.2.2
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## Notes: Watches over areas and alerts when hostiles spotted
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## Notes: Watches over areas and alerts when hostiles spotted
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## Author: Cyka
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## Author: Cyka
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## SavedVariables: Heimdall_Data
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## SavedVariables: Heimdall_Data
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BIN
Heimdall.zip
(Stored with Git LFS)
BIN
Heimdall.zip
(Stored with Git LFS)
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@@ -16,6 +16,12 @@ function shared.MinimapTagger.Init()
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---@param scale number?
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---@param scale number?
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---@param ttl number?
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---@param ttl number?
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local function PlantFrame(x, y, frame, scale, ttl)
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local function PlantFrame(x, y, frame, scale, ttl)
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if not BattlefieldMinimap then
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if Heimdall_Data.config.minimapTagger.debug then
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print(string.format("[%s] BattlefieldMinimap not found", ModuleName))
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end
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return
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end
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scale = scale or 1
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scale = scale or 1
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ttl = ttl or 1
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ttl = ttl or 1
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local w, h = BattlefieldMinimap:GetSize()
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local w, h = BattlefieldMinimap:GetSize()
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