d6e5e7941f
Fix inviter kick buttons
2025-01-26 22:20:04 +01:00
63ba6d2da1
Fix naming in inviter
2025-01-26 18:20:14 +01:00
2c7089504f
Make inviter whitelist multiple channels (ie. read)
2025-01-21 08:56:59 +01:00
47b7f5d85a
Fucking fix everything we fucked up
2025-01-09 11:24:27 +01:00
be81a31302
Code format
2025-01-09 11:20:02 +01:00
d3004019c6
Fix up the log messages a lil
...
Unbutcher inviter
2025-01-09 11:15:44 +01:00
fca49c6302
Add debug options
...
Add debug buttons
Add combatalerter debug
2025-01-08 16:24:49 +01:00
00f7cba8fc
Minor shit
2025-01-06 13:14:13 +01:00
476adcdc2e
Actually disable inviter kicker
2025-01-06 01:09:34 +01:00
2c6142e6c4
Remove oopsie log
2025-01-06 01:04:28 +01:00
2dfb60e63d
Implement some sort of semi automatic kicking from group
...
By overlaying a button over the existing button...
Not great but the best we can do
2025-01-06 01:02:03 +01:00
60ccbc72bb
Add basic structure and configuration for inviter kicker
2025-01-06 00:22:29 +01:00
ff849092ff
Remove inviter debug prints
2025-01-01 21:45:26 +01:00
fdedde829e
Fix typo in inviter AAAAAAAAAAAAAAAA
2025-01-01 21:43:09 +01:00
4364d87bf7
Fix inviter infinite loop
2025-01-01 21:08:57 +01:00
d4e4290dc5
Only promote units that aren't already
...
There's a big issue with this but I don't know how to fix it yet...
And that is that giving people assistant triggers a group update
Which triggers give people assistant
And so on...
2025-01-01 20:56:06 +01:00
4dc3335a86
Add throttle to inviter so it doesn't have a stroke
2025-01-01 16:01:57 +01:00
c9627779ba
Refactor agentTracker to its own module
2025-01-01 16:01:40 +01:00
2c84c326dd
Implement dueler
2025-01-01 15:04:20 +01:00
0ceb59c778
Remove vestigial code
2025-01-01 15:00:08 +01:00
137ce0a3a7
Refactor everything to modules
2025-01-01 14:58:05 +01:00