local _, shared = ... ---@cast shared HeimdallShared local ModuleName = "CombatAlerter" ---@diagnostic disable-next-line: missing-fields shared.CombatAlerter = {} function shared.CombatAlerter.Init() local alerted = {} local combatAlerterFrame = CreateFrame("Frame") combatAlerterFrame:RegisterEvent("COMBAT_LOG_EVENT_UNFILTERED") combatAlerterFrame:SetScript("OnEvent", function(self, event, ...) if Heimdall_Data.config.combatAlerter.debug then print(string.format("[%s] Combat log event received", ModuleName)) end if not Heimdall_Data.config.combatAlerter.enabled then if Heimdall_Data.config.combatAlerter.debug then print(string.format("[%s] Module disabled, ignoring combat event", ModuleName)) end return end ---@type string|nil, string, string local err, source, destination destination, err = CLEUParser.GetDestName(...) if err then if Heimdall_Data.config.combatAlerter.debug then print(string.format("[%s] Error getting destination: %s", ModuleName, err)) end return end if Heimdall_Data.config.combatAlerter.debug then print(string.format("[%s] Combat event destination: %s", ModuleName, destination)) end if destination ~= UnitName("player") then if Heimdall_Data.config.combatAlerter.debug then print(string.format("[%s] Ignoring event - not targeted at player", ModuleName)) end return end source, err = CLEUParser.GetSourceName(...) if err then if Heimdall_Data.config.combatAlerter.debug then print(string.format("[%s] Error getting source, using 'unknown': %s", ModuleName, err)) end source = "unknown" end if Heimdall_Data.config.combatAlerter.debug then print(string.format("[%s] Combat event source: %s", ModuleName, source)) end if shared.stinkyTracker.stinkies and shared.stinkyTracker.stinkies[source] then if Heimdall_Data.config.combatAlerter.debug then print( string.format( "[%s] Source is tracked stinky: %s (Already alerted: %s)", ModuleName, source, tostring(alerted[source] or false) ) ) end if alerted[source] then return end alerted[source] = true local x, y = GetPlayerMapPosition("player") local zone, subZone = GetZoneText(), GetSubZoneText() if Heimdall_Data.config.combatAlerter.debug then print( string.format( "[%s] Player location: %s/%s at %.2f,%.2f", ModuleName, zone, subZone, x * 100, y * 100 ) ) end SetMapToCurrentZone() SetMapByID(GetCurrentMapAreaID()) local areaId = GetCurrentMapAreaID() for _, channel in pairs(Heimdall_Data.config.combatAlerter.channels) do local locale = shared.GetLocaleForChannel(channel) local text = string.format( shared._L("combatAlerterInCombat", locale), source, shared._L("zone", locale), shared._L("subZone", locale), tostring(areaId), x * 100, y * 100 ) ---@type Message local msg = { channel = "C", data = channel, message = text, } if Heimdall_Data.config.combatAlerter.debug then print(string.format("[%s] Queuing alert message", ModuleName)) shared.dump(msg) end table.insert(shared.messenger.queue, msg) end elseif Heimdall_Data.config.combatAlerter.debug then print(string.format("[%s] Source not in stinky list, ignoring: %s", ModuleName, source)) end end) local combatTriggerFrame = CreateFrame("Frame") combatTriggerFrame:RegisterEvent("PLAYER_REGEN_DISABLED") combatTriggerFrame:RegisterEvent("PLAYER_REGEN_ENABLED") combatTriggerFrame:SetScript("OnEvent", function(self, event, ...) if Heimdall_Data.config.combatAlerter.debug then print(string.format("[%s] Combat state changed: %s", ModuleName, event)) if event == "PLAYER_REGEN_DISABLED" then print(string.format("[%s] Entered combat - Resetting alerts", ModuleName)) else print(string.format("[%s] Left combat - Resetting alerts", ModuleName)) end end alerted = {} end) if Heimdall_Data.config.combatAlerter.debug then print(string.format("[%s] Module initialized", ModuleName)) end print("[Heimdall] CombatAlerter loaded") end