local addonname, shared = ... ---@cast shared HeimdallShared ---@cast addonname string ---@class GridFrame ---@field name string ---@field columns number ---@field frame Frame ---@field cellWidth number ---@field cellHeight number ---@field allowOverflow boolean ---@field columnCursors table GridFrame = { ---@param name string ---@param parent Frame ---@param columns number ---@param cellHeight number ---@param size {w: number, h:number}? ---@return GridFrame new = function(name, parent, columns, cellHeight, size) local self = setmetatable({}, { __index = GridFrame }) self.frame = CreateFrame("Frame", name, parent) size = size or {} if size.w then self.frame:SetWidth(size.w) end if size.h then self.frame:SetHeight(size.h) end self.allowOverflow = false self.frame:SetPoint("CENTER", UIParent, "CENTER") self.frame:SetBackdrop({ bgFile = "Interface/Tooltips/UI-Tooltip-Background", tileSize = 64, tile = true }) self.frame:SetBackdropColor(0, 0, 0, 0.8) self.frame:SetBackdropBorderColor(0.5, 0.5, 0.5, 1) self.columns = columns self.cellWidth = self.frame:GetWidth() / columns self.cellHeight = cellHeight self.columnCursors = {} for i = 1, columns do self.columnCursors[i] = 0 end local previousSetWidth = self.frame.SetWidth self.frame.SetWidth = function(frame, width) if not width then return end previousSetWidth(frame, width) self.cellWidth = self.frame:GetWidth() / self.columns end return self end, ---@param self GridFrame ---@param frame Frame ---@param rowspan number ---@param colspan number Add = function(self, frame, rowspan, colspan) colspan = math.min(colspan, self.columns) local bestStartColumn = nil local bestMaxY = math.huge for startColumn = 1, self.columns - colspan + 1 do local currentMaxY = 0 for c = startColumn, startColumn + colspan - 1 do currentMaxY = math.max(currentMaxY, self.columnCursors[c]) end if currentMaxY < bestMaxY then bestMaxY = currentMaxY bestStartColumn = startColumn end end if not self.allowOverflow then if bestMaxY + self.cellHeight * rowspan > self.frame:GetHeight() then print("Frame is too tall") return end end if bestStartColumn then local x = (bestStartColumn - 1) * self.cellWidth local y = -bestMaxY print("Adding frame to grid", x, y, self.cellWidth * colspan, self.cellHeight * rowspan) frame:SetWidth(self.cellWidth * colspan) frame:SetHeight(self.cellHeight * rowspan) frame:SetPoint("TOPLEFT", self.frame, "TOPLEFT", x, y) for c = bestStartColumn, bestStartColumn + colspan - 1 do self.columnCursors[c] = self.columnCursors[c] + self.cellHeight * rowspan end else print("No available space in the grid.") end end } ---@class StaticGridFrame ---@field name string ---@field rows number ---@field columns number ---@field frame Frame ---@field cellWidth number ---@field cellHeight number ---@field occupancy table> StaticGridFrame = { ---@param name string ---@param parent Frame ---@param rows number ---@param columns number ---@param size {w: number, h:number}? ---@return StaticGridFrame new = function(name, parent, rows, columns, size) local self = setmetatable({}, { __index = StaticGridFrame }) size = size or {} self.frame = CreateFrame("Frame", name, parent) self.frame:SetWidth(columns * 128) self.frame:SetHeight(rows * 128) self.frame:SetPoint("CENTER", UIParent, "CENTER") self.frame:SetBackdrop({ bgFile = "Interface/Tooltips/UI-Tooltip-Background", tileSize = 64, tile = true }) self.frame:SetBackdropColor(0, 0, 0, 0.8) self.frame:SetBackdropBorderColor(0.5, 0.5, 0.5, 1) if size.w then self.frame:SetWidth(size.w) end if size.h then self.frame:SetHeight(size.h) end self.rows = rows self.columns = columns self.cellWidth = self.frame:GetWidth() / columns self.cellHeight = self.frame:GetHeight() / rows self.occupancy = {} for row = 1, rows do self.occupancy[row] = {} for column = 1, columns do self.occupancy[row][column] = false end end return self end, ---@param self StaticGridFrame ---@param frame Frame ---@param rowspan number ---@param colspan number Add = function(self, frame, rowspan, colspan) for row = 1, self.rows do for col = 1, self.columns do if not self.occupancy[row][col] then local canPlace = true for r = row, row + rowspan - 1 do for c = col, col + colspan - 1 do if not self.occupancy[r] or self.occupancy[r][c] then canPlace = false break end if not canPlace then break end end end if canPlace then local x = (col - 1) * self.cellWidth local y = -(row - 1) * self.cellHeight print(string.format("frame:SetWidth(%d)", self.cellWidth * colspan)) print(string.format("frame:SetHeight(%d)", self.cellHeight * rowspan)) frame:SetWidth(self.cellWidth * colspan) frame:SetHeight(self.cellHeight * rowspan) frame:SetPoint("TOPLEFT", self.frame, "TOPLEFT", x, y) frame:SetParent(self.frame) for r = row, row + rowspan - 1 do for c = col, col + colspan - 1 do self.occupancy[r][c] = true end end return end end end end print("No available space in the grid.") end, MakeMovable = function(self) self.frame:SetMovable(true) self.frame:EnableMouse(true) self.frame:RegisterForDrag("LeftButton") self.frame:SetScript("OnDragStart", function(self) self:StartMoving() end) self.frame:SetScript("OnDragStop", function(self) self:StopMovingOrSizing() end) end } local configFrame = StaticGridFrame.new("HeimdallConfig", UIParent, 40, 12, { w = 1024+512, h = 1024 }) configFrame:MakeMovable() local colors = { { 1, 0, 0, 1 }, { 0, 1, 0, 1 }, { 0, 0, 1, 1 }, { 1, 1, 0, 1 }, { 1, 0, 1, 1 }, { 0, 1, 1, 1 }, { 1, 1, 1, 1 }, } for i = 1, 200 do local frame = CreateFrame("Frame", "HeimdallConfigFrame" .. i, UIParent) frame:SetBackdrop({ bgFile = "Interface/Tooltips/UI-Tooltip-Background", tileSize = 64, tile = true }) frame:SetBackdropColor(unpack(colors[i % #colors + 1])) frame:SetBackdropBorderColor(0.5, 0.5, 0.5, 1) configFrame:Add(frame, 4, 2) end ---@diagnostic disable-next-line: missing-fields shared.Config = {} function shared.Config.Init() ---@param name string ---@param parent Frame ---@param text string ---@param onClick fun(state: boolean) local function BasicButton(name, parent, text, onClick) local button = CreateFrame("CheckButton", name, parent, "UICheckButtonTemplate") button.text = button:CreateFontString(nil, "OVERLAY", "GameFontNormal") button.text:SetText(text) button.text:SetPoint("LEFT", button, "RIGHT", 0, 0) button:SetSize(24, 24) button:SetScript("OnClick", function() onClick(button:GetChecked()) end) return button end -----@param name string -----@param parent Frame -----@param text string -----@param onDone fun(text: string) --local function CreateBasicSmallEditBox(name, parent, text, onDone) -- local editBox = CreateFrame("EditBox", name, parent) -- editBox.text = editBox:CreateFontString(nil, "OVERLAY", "GameFontNormal") -- editBox.text:SetText(text) -- editBox.text:SetPoint("TOPLEFT", editBox, "TOPLEFT", 0, 8 + 4) -- editBox:SetNumeric(true) -- editBox:SetSize(128 - 8, 24) -- editBox:SetAutoFocus(false) -- editBox:SetFontObject("GameFontNormal") -- editBox:SetText(Heimdall_Data.config.spotter.throttleTime) -- editBox:SetBackdrop({ -- bgFile = "Interface/Tooltips/UI-Tooltip-Background", -- edgeFile = "Interface/Tooltips/UI-Tooltip-Border", -- tile = true, -- tileSize = 2, -- edgeSize = 2, -- insets = { -- left = 2, -- right = 2, -- top = 2, -- bottom = 2 -- } -- }) -- editBox:SetBackdropColor(0.8, 0.8, 0.8, 1) -- editBox:SetBackdropBorderColor(0.5, 0.5, 0.5, 1) -- editBox:SetScript("OnEnterPressed", function() -- onDone(editBox:GetText()) -- end) -- editBox:SetScript("OnEscapePressed", function() -- editBox:ClearFocus() -- end) -- editBox:SetScript("OnEditFocusLost", function() -- onDone(editBox:GetText()) -- end) -- editBox.PutBelow = function(a, b, offset) -- offset = offset or {} -- offset.x = (offset.x or 0) + 0 -- offset.y = (offset.y or 0) - 12 -- PutBelow(a, b, offset) -- end -- editBox.PutRight = function(a, b, offset) -- offset = offset or {} -- offset.x = (offset.x or 0) + 0 -- offset.y = (offset.y or 0) - 8 -- PutRight(a, b, offset) -- end -- return editBox -- end -- -- local title = configFrame.frame:CreateFontString(nil, "ARTWORK", "GameFontNormal") -- title:SetText("Heimdall Config") -- configFrame:Add(title, 1, 12) -- local spotterConfigFrame = GridFrame.new("HeimdallSpotterConfig", -- configFrame.frame, 12, 20, { w: 0,h: 0 }) -- configFrame:Add(spotterConfigFrame.frame, 12, 6) -- spotterConfigFrame.frame:SetBackdrop({ -- bgFile = "Interface/Tooltips/UI-Tooltip-Background", -- edgeFile = "Interface/Tooltips/UI-Tooltip-Border", -- tile = true, -- tileSize = 4, -- edgeSize = 4, -- insets = { -- left = 4, -- right = 4, -- top = 4, -- bottom = 4 -- } -- }) -- spotterConfigFrame.frame:SetBackdropColor(1, 0, 0, 0.8) -- spotterConfigFrame.frame:SetBackdropBorderColor(0.5, 0.5, 0.5, 1) -- spotterConfigFrame:Show() --local spotterEnableButton = BasicButton("HeimdallSpotterEnable", spotterConfigFrame, "Enable Spotter", -- function(state) -- Heimdall_Data.config.spotter.enabled = state -- end) --spotterEnableButton:SetPoint("TOPLEFT", spotterConfigFrame, "TOPLEFT", 4, -4) --spotterEnableButton:SetChecked(Heimdall_Data.config.spotter.enabled) --local spotterEveryoneButton = BasicButton("HeimdallSpotterEveryone", spotterConfigFrame, "Everyone", function(state) -- Heimdall_Data.config.spotter.everyone = state --end) --spotterEveryoneButton:PutRight(spotterEnableButton) --spotterEveryoneButton:SetChecked(Heimdall_Data.config.spotter.everyone) --local spotterHostileButton = BasicButton("HeimdallSpotterHostile", spotterConfigFrame, "Hostile", function(state) -- Heimdall_Data.config.spotter.hostile = state --end) --spotterHostileButton:PutBelow(spotterEnableButton) --spotterHostileButton:SetChecked(Heimdall_Data.config.spotter.hostile) --local spotterAllianceButton = BasicButton("HeimdallSpotterAlliance", spotterConfigFrame, "Alliance", function(state) -- Heimdall_Data.config.spotter.alliance = state --end) --spotterAllianceButton:PutRight(spotterHostileButton) --spotterAllianceButton:SetChecked(Heimdall_Data.config.spotter.alliance) --local spotterStinkyButton = BasicButton("HeimdallSpotterStinky", spotterConfigFrame, "Stinky", function(state) -- Heimdall_Data.config.spotter.stinky = state --end) --spotterStinkyButton:PutBelow(spotterHostileButton) --spotterStinkyButton:SetChecked(Heimdall_Data.config.spotter.stinky) --local spotterThrottleBox = CreateBasicSmallEditBox("HeimdallSpotterThrottle", spotterConfigFrame, "Throttle Time", -- function(text) -- Heimdall_Data.config.spotter.throttleTime = tonumber(text) -- end) --spotterThrottleBox:PutRight(spotterStinkyButton) -- ---@type table -- local spotterEnableButton = CreateFrame("Button", "HeimdallSpotterEnable", configFrame, "UIPanelButtonTemplate") -- spotterEnableButton:SetText("Enable Spotter") -- spotterEnableButton:SetSize(100, 30) -- spotterEnableButton:SetPoint("TOPLEFT", configFrame, "TOPLEFT", 10, -40) -- spotterEnableButton:SetScript("OnClick", function() -- print("Button was clicked!") -- end) -- -- -- Create a text element -- local text = configFrame:CreateFontString(nil, "ARTWORK", "GameFontHighlight") -- text:SetText("This is some text in the frame.") -- text:SetPoint("TOPLEFT", configFrame, "TOPLEFT", 10, -80) -- -- -- Create a small edit box -- local smallEditBox = CreateFrame("EditBox", nil, configFrame) -- smallEditBox:SetSize(200, 20) -- smallEditBox:SetPoint("TOPLEFT", configFrame, "TOPLEFT", 10, -110) -- smallEditBox:SetAutoFocus(false) -- smallEditBox:SetFontObject("GameFontNormal") -- smallEditBox:SetScript("OnEnterPressed", function() -- print("Entered text: " .. smallEditBox:GetText()) -- end) -- -- -- Create a large edit box -- local largeEditBox = CreateFrame("EditBox", nil, configFrame) -- largeEditBox:SetSize(280, 100) -- largeEditBox:SetPoint("TOP", configFrame, "TOP", 0, -150) -- largeEditBox:SetAutoFocus(false) -- largeEditBox:SetFontObject("GameFontNormal") -- largeEditBox:SetMultiLine(true) -- largeEditBox:EnableMouse(true) -- largeEditBox:SetMaxLetters(0) -- largeEditBox:SetScript("OnEscapePressed", function() -- largeEditBox:ClearFocus() -- end) --configFrame:Hide() print("Heimdall - Config loaded") end SlashCmdList["HEIMDALL_CONFIG"] = function() configFrame:Show() end SLASH_HEIMDALL_CONFIG1 = "/heimdall_config" SLASH_HEIMDALL_CONFIG2 = "/hc"