local addonname, shared = ... ---@cast shared HeimdallShared ---@cast addonname string ---@class GridFrame ---@field name string ---@field columns number ---@field frame Frame ---@field cellWidth number ---@field cellHeight number ---@field allowOverflow boolean ---@field columnHeights table GridFrame = { ---@param name string ---@param parent Frame ---@param columns number ---@param cellHeight number ---@param size {w: number, h:number}? ---@return GridFrame new = function(name, parent, columns, cellHeight, size) local self = setmetatable({}, { __index = GridFrame }) self.frame = CreateFrame("Frame", name, parent) size = size or {} if size.w then self.frame:SetWidth(size.w) end if size.h then self.frame:SetHeight(size.h) end self.allowOverflow = false self.frame:SetPoint("CENTER", parent, "CENTER") self.frame:SetBackdrop({ bgFile = "Interface/Tooltips/UI-Tooltip-Background", tileSize = 64, tile = true }) self.frame:SetBackdropColor(0, 0, 0, 0.8) self.frame:SetBackdropBorderColor(0.5, 0.5, 0.5, 1) self.columns = columns self.cellWidth = self.frame:GetWidth() / columns self.cellHeight = cellHeight self.columnHeights = {} for i = 1, columns do self.columnHeights[i] = 0 end return self end, ---@param self GridFrame ---@param frame Frame ---@param rowspan number ---@param colspan number Add = function(self, frame, rowspan, colspan) colspan = math.min(colspan, self.columns) local bestColumn = nil local bestRow = math.huge for startColumn = 1, self.columns - colspan + 1 do local currentMaxY = 0 for c = startColumn, startColumn + colspan - 1 do currentMaxY = math.max(currentMaxY, self.columnHeights[c]) end if currentMaxY < bestRow then bestRow = currentMaxY bestColumn = startColumn end end if not self.allowOverflow then if bestRow + self.cellHeight * rowspan > self.frame:GetHeight() then print("Frame is too tall") return end end if bestColumn then frame:SetParent(self.frame) frame.gridData = { row = bestRow, column = bestColumn, colspan = colspan, rowspan = rowspan, parent = self } frame.SetPos = function(self) if not self.gridData then return end local parent = self.gridData.parent local x = (self.gridData.column - 1) * parent.cellWidth local y = -(self.gridData.row * parent.cellHeight) self:SetPoint("TOPLEFT", parent.frame, "TOPLEFT", x, y) self:SetWidth(parent.cellWidth * self.gridData.colspan) self:SetHeight(parent.cellHeight * self.gridData.rowspan) end frame.SetPos(frame) for c = bestColumn, bestColumn + colspan - 1 do self.columnHeights[c] = self.columnHeights[c] + rowspan end else print("No available space in the grid.") end end, Recalculate = function(self) local children = { self.frame:GetChildren() } for _, child in pairs(children) do child:SetPos() end end, SetWidth = function(self, width) self.frame:SetWidth(width) self.cellWidth = width / self.columns self:Recalculate() end, SetHeight = function(self, height) self.frame:SetHeight(height) local tallestRow = 0 for _, height in pairs(self.columnHeights) do tallestRow = math.max(tallestRow, height) end self.cellHeight = height / tallestRow self:Recalculate() end } ---@class StaticGridFrame ---@field name string ---@field rows number ---@field columns number ---@field frame Frame ---@field cellWidth number ---@field cellHeight number ---@field occupancy table> StaticGridFrame = { ---@param name string ---@param parent Frame ---@param rows number ---@param columns number ---@param size {w: number, h:number}? ---@return StaticGridFrame new = function(name, parent, rows, columns, size) local self = setmetatable({}, { __index = StaticGridFrame }) size = size or {} self.frame = CreateFrame("Frame", name, parent) self.frame:SetWidth(columns * 128) self.frame:SetHeight(rows * 128) self.frame:SetPoint("CENTER", UIParent, "CENTER") self.frame:SetBackdrop({ bgFile = "Interface/Tooltips/UI-Tooltip-Background", tileSize = 64, tile = true }) self.frame:SetBackdropColor(0, 0, 0, 0.8) self.frame:SetBackdropBorderColor(0.5, 0.5, 0.5, 1) if size.w then self.frame:SetWidth(size.w) end if size.h then self.frame:SetHeight(size.h) end self.rows = rows self.columns = columns self.cellWidth = self.frame:GetWidth() / columns self.cellHeight = self.frame:GetHeight() / rows self.occupancy = {} for row = 1, rows do self.occupancy[row] = {} for column = 1, columns do self.occupancy[row][column] = false end end return self end, ---@param self StaticGridFrame ---@param frame Frame ---@param rowspan number ---@param colspan number Add = function(self, frame, rowspan, colspan) for row = 1, self.rows do for col = 1, self.columns do if not self.occupancy[row][col] then local canPlace = true for r = row, row + rowspan - 1 do for c = col, col + colspan - 1 do if not self.occupancy[r] or self.occupancy[r][c] then canPlace = false break end if not canPlace then break end end end if canPlace then local x = (col - 1) * self.cellWidth local y = -(row - 1) * self.cellHeight frame.colspan = colspan frame.rowspan = rowspan frame:SetWidth(self.cellWidth * colspan) frame:SetHeight(self.cellHeight * rowspan) frame:SetPoint("TOPLEFT", self.frame, "TOPLEFT", x, y) frame:SetParent(self.frame) for r = row, row + rowspan - 1 do for c = col, col + colspan - 1 do self.occupancy[r][c] = true end end return end end end end print("No available space in the grid.") end, MakeMovable = function(self) self.frame:SetMovable(true) self.frame:EnableMouse(true) self.frame:RegisterForDrag("LeftButton") self.frame:SetScript("OnDragStart", function(self) self:StartMoving() end) self.frame:SetScript("OnDragStop", function(self) self:StopMovingOrSizing() end) end, Recalculate = function(self) for _, frame in pairs(self.frame:GetChildren()) do if frame.colspan then frame:SetWidth(self.cellWidth * frame.colspan) end if frame.rowspan then frame:SetHeight(self.cellHeight * frame.rowspan) end end end, SetWidth = function(self, width) self.frame:SetWidth(width) self.cellWidth = self.frame:GetWidth() / self.columns self:Recalculate() end, SetHeight = function(self, height) self.frame:SetHeight(height) print("Setting height", height) self.cellHeight = self.frame:GetHeight() / self.rows print("Cell height", self.cellHeight) self:Recalculate() end } local configFrame = StaticGridFrame.new("HeimdallConfig", UIParent, 40, 12, { w = 1024 + 512, h = 1024 }) configFrame:MakeMovable() --configFrame.frame:SetScript("OnKeyUp", function(self, key) -- if key == "ESCAPE" then -- self:Hide() -- end --end) local colors = { { 1, 0, 0, 1 }, { 0, 1, 0, 1 }, { 0, 0, 1, 1 }, { 1, 1, 0, 1 }, { 1, 0, 1, 1 }, { 0, 1, 1, 1 }, { 1, 1, 1, 1 }, } HeimdallTestFrame = GridFrame.new("HeimdallPartyFrame", UIParent, 12, 20, { w = 1024, h = 1024 }) for i = 1, 10 do local frame = CreateFrame("Frame", "HeimdallPartyFrame" .. i, UIParent) frame:SetBackdrop({ bgFile = "Interface/Tooltips/UI-Tooltip-Background", tileSize = 64, tile = true }) frame:SetBackdropColor(unpack(colors[i % #colors + 1])) frame:SetBackdropBorderColor(0.5, 0.5, 0.5, 1) HeimdallTestFrame:Add(frame, 4, 2) end HeimdallTestFrame:SetHeight(128) HeimdallTestFrame:SetWidth(512) ---@diagnostic disable-next-line: missing-fields shared.Config = {} function shared.Config.Init() local buttonColors = { enabled = { 1, 0, 0, 1 }, disabled = { 0, 1, 0, 1 } } ---@param name string ---@param parent Frame ---@param onClick fun(): boolean local function BasicButton(name, parent, text, onClick) local button = CreateFrame("Frame", name, parent) button:SetScript("OnMouseDown", function() local res = onClick() local color = res and buttonColors.enabled or buttonColors.disabled button:SetBackdropColor(unpack(color)) end) local color = Heimdall_Data.config.spotter.enabled and buttonColors.enabled or buttonColors.disabled button:SetBackdrop({ bgFile = "Interface/Tooltips/UI-Tooltip-Background", edgeFile = "Interface/Tooltips/UI-Tooltip-Border", tile = true, tileSize = 2, edgeSize = 12, insets = { left = 2, right = 2, top = 2, bottom = 2 } }) button:SetBackdropColor(unpack(color)) --spotterEnableButton:SetChecked(Heimdall_Data.config.spotter.enabled) local spotterEnableButtonLabel = button:CreateFontString(nil, "OVERLAY", "GameFontNormal") spotterEnableButtonLabel:SetText(text) spotterEnableButtonLabel:SetAllPoints(button) return button end ---@param name string ---@param parent Frame ---@param text string ---@param onDone fun(text: string) local function CreateBasicSmallEditBox(name, parent, text, onDone) local container = GridFrame.new(name, parent, 1, 1) local editBox = CreateFrame("EditBox", name .. "EditBox", container.frame) local editBoxtext = editBox:CreateFontString(nil, "OVERLAY", "GameFontNormal") editBoxtext:SetText(text) editBoxtext:SetPoint("TOPLEFT", container.frame, "TOPLEFT", 0, 0) editBox:SetPoint("TOPLEFT", container.frame, "TOPLEFT", 0, -8) editBox:SetAutoFocus(false) editBox:SetFontObject("GameFontNormal") editBox:SetText(Heimdall_Data.config.spotter.throttleTime) editBox:SetBackdrop({ bgFile = "Interface/Tooltips/UI-Tooltip-Background", edgeFile = "Interface/Tooltips/UI-Tooltip-Border", tile = true, tileSize = 2, edgeSize = 2, insets = { left = 2, right = 2, top = 2, bottom = 2 } }) editBox:SetBackdropColor(0.8, 0.8, 0.8, 1) editBox:SetBackdropBorderColor(0.5, 0.5, 0.5, 1) editBox:SetScript("OnEnterPressed", function() onDone(editBox:GetText()) end) editBox:SetScript("OnEscapePressed", function() editBox:ClearFocus() end) editBox:SetScript("OnEditFocusLost", function() onDone(editBox:GetText()) end) return container end -- local title = configFrame.frame:CreateFontString(nil, "ARTWORK", "GameFontNormal") title:SetText("Heimdall Config") configFrame:Add(title, 1, 12) local spotterConfigFrame = GridFrame.new("HeimdallSpotterConfig", configFrame.frame, 12, 20) configFrame:Add(spotterConfigFrame.frame, 6, 3) local spotterTitle = spotterConfigFrame.frame:CreateFontString(nil, "ARTWORK", "GameFontNormal") spotterTitle:SetText("Spotter") spotterConfigFrame:Add(spotterTitle, 1, 12) local spotterEnableButton = BasicButton("HeimdallSpotterConfigEnableButton", spotterConfigFrame.frame, "Enable Spotter", function() Heimdall_Data.config.spotter.enabled = not Heimdall_Data.config.spotter.enabled return Heimdall_Data.config.spotter.enabled end) spotterConfigFrame:Add(spotterEnableButton, 1, 3) configFrame.frame:Hide() -- local testEditBox = CreateBasicSmallEditBox("HeimdallSpotterConfigTestEditBox", -- UIParent, "Test", function(text) -- print(text) -- end) -- testEditBox:SetHeight(200) -- spotterConfigFrame:Add(testEditBox.frame, 2, 6) --local spotterEveryoneButton = BasicButton("HeimdallSpotterEveryone", spotterConfigFrame, "Everyone", function(state) -- Heimdall_Data.config.spotter.everyone = state --end) --spotterEveryoneButton:PutRight(spotterEnableButton) --spotterEveryoneButton:SetChecked(Heimdall_Data.config.spotter.everyone) --local spotterHostileButton = BasicButton("HeimdallSpotterHostile", spotterConfigFrame, "Hostile", function(state) -- Heimdall_Data.config.spotter.hostile = state --end) --spotterHostileButton:PutBelow(spotterEnableButton) --spotterHostileButton:SetChecked(Heimdall_Data.config.spotter.hostile) --local spotterAllianceButton = BasicButton("HeimdallSpotterAlliance", spotterConfigFrame, "Alliance", function(state) -- Heimdall_Data.config.spotter.alliance = state --end) --spotterAllianceButton:PutRight(spotterHostileButton) --spotterAllianceButton:SetChecked(Heimdall_Data.config.spotter.alliance) --local spotterStinkyButton = BasicButton("HeimdallSpotterStinky", spotterConfigFrame, "Stinky", function(state) -- Heimdall_Data.config.spotter.stinky = state --end) --spotterStinkyButton:PutBelow(spotterHostileButton) --spotterStinkyButton:SetChecked(Heimdall_Data.config.spotter.stinky) --local spotterThrottleBox = CreateBasicSmallEditBox("HeimdallSpotterThrottle", spotterConfigFrame, "Throttle Time", -- function(text) -- Heimdall_Data.config.spotter.throttleTime = tonumber(text) -- end) --spotterThrottleBox:PutRight(spotterStinkyButton) -- ---@type table -- local spotterEnableButton = CreateFrame("Button", "HeimdallSpotterEnable", configFrame, "UIPanelButtonTemplate") -- spotterEnableButton:SetText("Enable Spotter") -- spotterEnableButton:SetSize(100, 30) -- spotterEnableButton:SetPoint("TOPLEFT", configFrame, "TOPLEFT", 10, -40) -- spotterEnableButton:SetScript("OnClick", function() -- print("Button was clicked!") -- end) -- -- -- Create a text element -- local text = configFrame:CreateFontString(nil, "ARTWORK", "GameFontHighlight") -- text:SetText("This is some text in the frame.") -- text:SetPoint("TOPLEFT", configFrame, "TOPLEFT", 10, -80) -- -- -- Create a small edit box -- local smallEditBox = CreateFrame("EditBox", nil, configFrame) -- smallEditBox:SetSize(200, 20) -- smallEditBox:SetPoint("TOPLEFT", configFrame, "TOPLEFT", 10, -110) -- smallEditBox:SetAutoFocus(false) -- smallEditBox:SetFontObject("GameFontNormal") -- smallEditBox:SetScript("OnEnterPressed", function() -- print("Entered text: " .. smallEditBox:GetText()) -- end) -- -- -- Create a large edit box -- local largeEditBox = CreateFrame("EditBox", nil, configFrame) -- largeEditBox:SetSize(280, 100) -- largeEditBox:SetPoint("TOP", configFrame, "TOP", 0, -150) -- largeEditBox:SetAutoFocus(false) -- largeEditBox:SetFontObject("GameFontNormal") -- largeEditBox:SetMultiLine(true) -- largeEditBox:EnableMouse(true) -- largeEditBox:SetMaxLetters(0) -- largeEditBox:SetScript("OnEscapePressed", function() -- largeEditBox:ClearFocus() -- end) --configFrame:Hide() print("Heimdall - Config loaded") end SlashCmdList["HEIMDALL_CONFIG"] = function() configFrame:Show() end SLASH_HEIMDALL_CONFIG1 = "/heimdall_config" SLASH_HEIMDALL_CONFIG2 = "/hc"