local addonname, shared = ... ---@cast shared HeimdallShared ---@cast addonname string local ModuleName = "BonkDetector" ---@diagnostic disable-next-line: missing-fields shared.BonkDetector = {} function shared.BonkDetector.Init() ---@type table local lastReportTime = {} local frame = CreateFrame("Frame") frame:RegisterEvent("COMBAT_LOG_EVENT_UNFILTERED") frame:SetScript("OnEvent", function(self, event, ...) -- if Heimdall_Data.config.bonkDetector.debug then -- print(string.format("[%s] Combat log event received", ModuleName)) -- end if not Heimdall_Data.config.bonkDetector.enabled then -- if Heimdall_Data.config.bonkDetector.debug then -- print(string.format("[%s] Module disabled, ignoring combat event", ModuleName)) -- end return end local subevent = select(2, ...) if not subevent:find("_DAMAGE") then if Heimdall_Data.config.bonkDetector.debug then print(string.format("[%s] Not a damage event, ignoring: %s", ModuleName, subevent)) end return end local source, err = CLEUParser.GetSourceName(...) if err then if Heimdall_Data.config.bonkDetector.debug then print(string.format("[%s] Error getting source name: %s", ModuleName, err)) end return end local sourceGUID = CLEUParser.GetSourceGUID(...) if not string.find(sourceGUID, "Player") then if Heimdall_Data.config.bonkDetector.debug then print(string.format("[%s] Source %s is not a player, nothing to do", ModuleName, source)) end return end local destination, err = CLEUParser.GetDestName(...) if err then if Heimdall_Data.config.bonkDetector.debug then print(string.format("[%s] Error getting destination name: %s", ModuleName, err)) end return end local destinationGUID = CLEUParser.GetDestGUID(...) if not string.find(destinationGUID, "Player") then if Heimdall_Data.config.bonkDetector.debug then print(string.format("[%s] Destination %s is not a player, nothing to do", ModuleName, destination)) end return end if source == destination then if Heimdall_Data.config.bonkDetector.debug then print(string.format("[%s] Source and destination are the same, ignoring event", ModuleName)) end return end local currentTime = GetTime() local throttle = Heimdall_Data.config.bonkDetector.throttle if lastReportTime[source] and (currentTime - lastReportTime[source]) < throttle then if Heimdall_Data.config.bonkDetector.debug then local timeLeft = throttle - (currentTime - lastReportTime[source]) print(string.format("[%s] Damage report throttled for %s (%.1f seconds remaining)", ModuleName, source, timeLeft)) end return end lastReportTime[source] = currentTime if Heimdall_Data.config.bonkDetector.debug then print(string.format("[%s] Processing damage event - Source: %s, Target: %s, Type: %s", ModuleName, source, destination, subevent)) end local notifyChannel = Heimdall_Data.config.bonkDetector.notifyChannel local msg = string.format("%s hit %s (%s)", source, destination, subevent) if Heimdall_Data.config.bonkDetector.debug then print(string.format("[%s] Queueing message to Agent channel: %s", ModuleName, msg)) end ---@type Message local message = { channel = "C", data = notifyChannel, message = string.format(shared.L.en.bonkDetected, source, destination, subevent), } if Heimdall_Data.config.bonkDetector.debug then print(string.format("[%s] Queueing English message: %s", ModuleName, message.message)) end table.insert(shared.messenger.queue, message) if Heimdall_Data.config.echoToRussian then -- Russian message local ruMessage = { channel = "C", data = notifyChannel .. "ru", message = string.format(shared.L.ru.bonkDetected, source, destination, subevent), } table.insert(shared.messenger.queue, ruMessage) end end) print("[Heimdall] BonkDetector loaded") end