117 lines
		
	
	
		
			3.8 KiB
		
	
	
	
		
			Lua
		
	
	
	
	
	
			
		
		
	
	
			117 lines
		
	
	
		
			3.8 KiB
		
	
	
	
		
			Lua
		
	
	
	
	
	
local addonname, shared = ...
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---@cast shared HeimdallShared
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---@cast addonname string
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local ModuleName = "BonkDetector"
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---@diagnostic disable-next-line: missing-fields
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shared.BonkDetector = {}
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function shared.BonkDetector.Init()
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	---@type table<string, number>
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	local lastReportTime = {}
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	local frame = CreateFrame("Frame")
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	frame:RegisterEvent("COMBAT_LOG_EVENT_UNFILTERED")
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	frame:SetScript("OnEvent", function(self, event, ...)
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--		if Heimdall_Data.config.bonkDetector.debug then
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--			print(string.format("[%s] Combat log event received", ModuleName))
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--		end
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		if not Heimdall_Data.config.bonkDetector.enabled then
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--			if Heimdall_Data.config.bonkDetector.debug then
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--				print(string.format("[%s] Module disabled, ignoring combat event", ModuleName))
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--			end
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			return
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		end
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		local subevent = select(2, ...)
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		if not subevent:find("_DAMAGE") then
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			if Heimdall_Data.config.bonkDetector.debug then
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				print(string.format("[%s] Not a damage event, ignoring: %s", ModuleName, subevent))
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			end
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			return
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		end
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		local source, err = CLEUParser.GetSourceName(...)
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		if err then
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			if Heimdall_Data.config.bonkDetector.debug then
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				print(string.format("[%s] Error getting source name: %s", ModuleName, err))
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			end
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			return
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		end
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		local sourceGUID = CLEUParser.GetSourceGUID(...)
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		if not string.find(sourceGUID, "Player") then
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			if Heimdall_Data.config.bonkDetector.debug then
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				print(string.format("[%s] Source %s is not a player, nothing to do", ModuleName, source))
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			end
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			return
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		end
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		local destination, err = CLEUParser.GetDestName(...)
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		if err then
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			if Heimdall_Data.config.bonkDetector.debug then
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				print(string.format("[%s] Error getting destination name: %s", ModuleName, err))
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			end
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			return
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		end
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		local destinationGUID = CLEUParser.GetDestGUID(...)
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		if not string.find(destinationGUID, "Player") then
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			if Heimdall_Data.config.bonkDetector.debug then
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				print(string.format("[%s] Destination %s is not a player, nothing to do", ModuleName, destination))
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			end
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			return
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		end
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		if source == destination then
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			if Heimdall_Data.config.bonkDetector.debug then
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				print(string.format("[%s] Source and destination are the same, ignoring event", ModuleName))
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			end
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			return
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		end
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		local currentTime = GetTime()
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		local throttle = Heimdall_Data.config.bonkDetector.throttle
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		if lastReportTime[source] and (currentTime - lastReportTime[source]) < throttle then
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			if Heimdall_Data.config.bonkDetector.debug then
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				local timeLeft = throttle - (currentTime - lastReportTime[source])
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				print(string.format("[%s] Damage report throttled for %s (%.1f seconds remaining)",
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					ModuleName, source, timeLeft))
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			end
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			return
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		end
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		lastReportTime[source] = currentTime
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		if Heimdall_Data.config.bonkDetector.debug then
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			print(string.format("[%s] Processing damage event - Source: %s, Target: %s, Type: %s",
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				ModuleName, source, destination, subevent))
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		end
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		local notifyChannel = Heimdall_Data.config.bonkDetector.notifyChannel
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		local msg = string.format("%s hit %s (%s)", source, destination, subevent)
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		if Heimdall_Data.config.bonkDetector.debug then
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			print(string.format("[%s] Queueing message to Agent channel: %s", ModuleName, msg))
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		end
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		---@type Message
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		local message = {
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			channel = "C",
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			data = notifyChannel,
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			message = string.format(shared.L.en.bonkDetected, source, destination, subevent),
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		}
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		if Heimdall_Data.config.bonkDetector.debug then
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			print(string.format("[%s] Queueing English message: %s", ModuleName, message.message))
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		end
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		table.insert(shared.messenger.queue, message)
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		if Heimdall_Data.config.echoToRussian then
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			-- Russian message
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			local ruMessage = {
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				channel = "C",
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				data = notifyChannel .. "ru",
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				message = string.format(shared.L.ru.bonkDetected, source, destination, subevent),
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			}
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			table.insert(shared.messenger.queue, ruMessage)
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		end
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	end)
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	print("[Heimdall] BonkDetector loaded")
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end  |