Files
wow-Heimdall/Modules/Spotter.lua

125 lines
3.9 KiB
Lua

local addonname, shared = ...
---@cast shared HeimdallShared
---@cast addonname string
---@diagnostic disable-next-line: missing-fields
shared.Spotter = {}
function shared.Spotter.Init()
local function FormatHP(hp)
if hp > 1e9 then
return string.format("%.1fB", hp / 1e9)
elseif hp > 1e6 then
return string.format("%.1fM", hp / 1e6)
elseif hp > 1e3 then
return string.format("%.1fK", hp / 1e3)
else
return hp
end
end
---@type table<string, number>
local throttleTable = {}
---@param unit string
---@param name string
---@param faction string
---@param hostile boolean
---@return boolean
---@return string? error
local function ShouldNotify(unit, name, faction, hostile)
if Heimdall_Data.config.agents[name] then return false end
if Heimdall_Data.config.spotter.stinky then
if Heimdall_Data.config.stinkies[name] then return true end
end
if Heimdall_Data.config.spotter.alliance then
if faction == "Alliance" then return true end
end
if Heimdall_Data.config.spotter.hostile then
if hostile then return true end
end
return Heimdall_Data.config.spotter.everyone
end
---@param unit string
---@return string?
local function NotifySpotted(unit)
if not unit then return string.format("Could not find unit %s", tostring(unit)) end
if not UnitIsPlayer(unit) then return nil end
local name = UnitName(unit)
if not name then return string.format("Could not find name for unit %s", tostring(unit)) end
local time = GetTime()
if throttleTable[name] and time - throttleTable[name] < Heimdall_Data.config.spotter.throttleTime then
return string.format("Throttled %s", tostring(name))
end
throttleTable[name] = time
local race = UnitRace(unit)
if not race then return string.format("Could not find race for unit %s", tostring(unit)) end
local faction = shared.raceMap[race]
if not faction then return string.format("Could not find faction for race %s", tostring(race)) end
local hostile = UnitCanAttack("player", unit)
local doNotify = ShouldNotify(unit, name, faction, hostile)
if not doNotify then return string.format("Not notifying for %s", tostring(name)) end
local hp = UnitHealth(unit)
if not hp then return string.format("Could not find hp for unit %s", tostring(unit)) end
local maxHp = UnitHealthMax(unit)
if not maxHp then return string.format("Could not find maxHp for unit %s", tostring(unit)) end
local class = UnitClass(unit)
if not class then return string.format("Could not find class for unit %s", tostring(unit)) end
local location = Heimdall_Data.config.spotter.zoneOverride
if not location or location == "" then
local zone = GetZoneText()
if not zone then return string.format("Could not find zone for unit %s", tostring(unit)) end
local subzone = GetSubZoneText()
if not subzone then subzone = "" end
location = string.format("%s (%s)", zone, subzone)
end
local x, y = GetPlayerMapPosition("player")
local stinky = Heimdall_Data.config.stinkies[name] or false
local text = string.format("I see (%s) %s/%s %s of race %s (%s) with health %s/%s at %s (%2.2f, %2.2f)",
hostile and "Hostile" or "Friendly",
name,
class,
stinky and string.format("(%s)", "!!!!") or "",
race,
faction,
FormatHP(hp),
FormatHP(maxHp),
location,
x * 100, y * 100)
---@type Message
local msg = {
channel = "CHANNEL",
data = Heimdall_Data.config.spotter.notifyChannel,
message = text
}
--shared.dumpTable(msg)
table.insert(shared.messenger.queue, msg)
end
local frame = CreateFrame("Frame")
frame:RegisterEvent("NAME_PLATE_UNIT_ADDED")
frame:RegisterEvent("UNIT_TARGET")
frame:SetScript("OnEvent", function(self, event, unit)
if not Heimdall_Data.config.spotter.enabled then return end
if event == "UNIT_TARGET" then
unit = "target"
end
local err = NotifySpotted(unit)
if err then
print(string.format("Error notifying %s: %s", tostring(unit), tostring(err)))
end
end)
print("Heimdall - Spotter loaded")
end