Files
wow-Heimdall/Modules/BonkDetector.lua

135 lines
3.9 KiB
Lua

local _, shared = ...
---@cast shared HeimdallShared
local ModuleName = "BonkDetector"
---@diagnostic disable-next-line: missing-fields
shared.BonkDetector = {}
function shared.BonkDetector.Init()
---@type table<string, number>
local lastReportTime = {}
local frame = CreateFrame("Frame")
frame:RegisterEvent("COMBAT_LOG_EVENT_UNFILTERED")
frame:SetScript("OnEvent", function(self, event, ...)
-- if Heimdall_Data.config.bonkDetector.debug then
-- print(string.format("[%s] Combat log event received", ModuleName))
-- end
if not Heimdall_Data.config.bonkDetector.enabled then
-- if Heimdall_Data.config.bonkDetector.debug then
-- print(string.format("[%s] Module disabled, ignoring combat event", ModuleName))
-- end
return
end
local subevent = select(2, ...)
if not subevent:find("_DAMAGE") then
if Heimdall_Data.config.bonkDetector.debug then
print(string.format("[%s] Not a damage event, ignoring: %s", ModuleName, subevent))
end
return
end
---@type string|nil, string, string, string, string
local err, source, sourceGUID, destination, destinationGUID
source, err = CLEUParser.GetSourceName(...)
if err then
if Heimdall_Data.config.bonkDetector.debug then
print(string.format("[%s] Error getting source name: %s", ModuleName, err))
end
return
end
sourceGUID, err = CLEUParser.GetSourceGUID(...)
if err then
if Heimdall_Data.config.bonkDetector.debug then
print(string.format("[%s] Error getting source GUID: %s", ModuleName, err))
end
return
end
if not string.find(sourceGUID, "Player") then
if Heimdall_Data.config.bonkDetector.debug then
print(string.format("[%s] Source %s is not a player, nothing to do", ModuleName, source))
end
return
end
destination, err = CLEUParser.GetDestName(...)
if err then
if Heimdall_Data.config.bonkDetector.debug then
print(string.format("[%s] Error getting destination name: %s", ModuleName, err))
end
return
end
destinationGUID, err = CLEUParser.GetDestGUID(...)
if err then
if Heimdall_Data.config.bonkDetector.debug then
print(string.format("[%s] Error getting destination GUID: %s", ModuleName, err))
end
return
end
if not string.find(destinationGUID, "Player") then
if Heimdall_Data.config.bonkDetector.debug then
print(string.format("[%s] Destination %s is not a player, nothing to do", ModuleName, destination))
end
return
end
if source == destination then
if Heimdall_Data.config.bonkDetector.debug then
print(string.format("[%s] Source and destination are the same, ignoring event", ModuleName))
end
return
end
local currentTime = GetTime()
local throttle = Heimdall_Data.config.bonkDetector.throttle
if lastReportTime[source] and (currentTime - lastReportTime[source]) < throttle then
if Heimdall_Data.config.bonkDetector.debug then
local timeLeft = throttle - (currentTime - lastReportTime[source])
print(
string.format(
"[%s] Damage report throttled for %s (%.1f seconds remaining)",
ModuleName,
source,
timeLeft
)
)
end
return
end
lastReportTime[source] = currentTime
if Heimdall_Data.config.bonkDetector.debug then
print(
string.format(
"[%s] Processing damage event - Source: %s, Target: %s, Type: %s",
ModuleName,
source,
destination,
subevent
)
)
end
for _, channel in pairs(Heimdall_Data.config.bonkDetector.channels) do
local locale = shared.GetLocaleForChannel(channel)
local msg = string.format(shared._L("bonkDetected", locale), source, destination, subevent)
---@type Message
local message = {
channel = "C",
data = channel,
message = msg,
}
if Heimdall_Data.config.bonkDetector.debug then
print(string.format("[%s] Queuing bonk detector message", ModuleName))
shared.dump(message)
end
table.insert(shared.messenger.queue, message)
end
end)
print("[Heimdall] BonkDetector loaded")
end