Files
wow-Heimdall/Heimdall.lua
2024-12-15 21:00:33 +01:00

344 lines
12 KiB
Lua

local addonname, data = ...
---@cast data HeimdallData
---@cast addonname string
-- TODO: Maybe make a configuration weakaura, make use of weakaura options...
-- TODO: Implement counting kills and display on whosniffer
-- Take last N seconds of combatlog into account ie. count who does damage to who
-- Maybe even make an alert when someone does too much damage to someone else...
-- But that would not be trivial as of now, I can't think of a way to do it sensibly
-- TODO: Implement auto grouping via agent, maybe find "+" or something
local function init()
---@class Heimdall_Data
---@field who { data: table<string, Player> }
---@field stinkies table<string, boolean>
if not Heimdall_Data then Heimdall_Data = {} end
if not Heimdall_Data.config then Heimdall_Data.config = {} end
-- We don't care about these persisting
-- Actually we don't want some of them to persist
-- For those we DO we use (global) Heimdall_Data
---@class HeimdallData
---@field config HeimdallConfig
---@field raceMap table<string, string>
---@field classColors table<string, string>
---@field messenger HeimdallMessengerData
---@field who HeimdallWhoData
---@field dumpTable fun(table: any, depth?: number): nil
---@field utf8len fun(input: string): number
---@field padString fun(input: string, targetLength: number, left?: boolean): string
---@field GetOrDefault fun(table: table<any, any>, keys: string[], default: any): any
---@field Whoer { Init: fun() }
---@field Messenger { Init: fun() }
---@field Spotter { Init: fun() }
---@field DeathReporter { Init: fun() }
--- Config ---
---@class HeimdallConfig
---@field spotter HeimdallSpotterConfig
---@field who HeimdallWhoConfig
---@field messenger HeimdallMessengerConfig
---@field deathReporter HeimdallDeathReporterConfig
---@field whisperNotify table<string, string>
---@field stinkies table<string, boolean>
---@class HeimdallSpotterConfig
---@field enabled boolean
---@field everyone boolean
---@field hostile boolean
---@field alliance boolean
---@field stinky boolean
---@field notifyChannel string
---@field zoneOverride string?
---@field throttleTime number
---@class HeimdallWhoConfig
---@field enabled boolean
---@field ignored table<string, boolean>
---@field notifyChannel string
---@field ttl number
---@field doWhisper boolean
---@field zoneNotifyFor table<string, boolean>
---@class HeimdallMessengerConfig
---@field enabled boolean
---@class HeimdallDeathReporterConfig
---@field enabled boolean
---@field throttle number
---@field doWhisper boolean
---@field notifyChannel string
---@field zoneOverride string?
---@field duelThrottle number
--- Data ---
---@class HeimdallMessengerData
---@field queue table<string, Message>
---@field ticker number?
---@class HeimdallWhoData
---@field updateTicker number?
---@field whoTicker number?
---@field ignored table<string, boolean>
data.GetOrDefault = function(table, keys, default)
local value = default
if not table then return value end
if not keys then return value end
local traverse = table
for i = 1, #keys do
local key = keys[i]
if traverse[key] ~= nil then
traverse = traverse[key]
else
break
end
if i == #keys then
value = traverse
end
end
return value
end
data.messenger = {
queue = {}
}
data.who = {
ignored = {},
}
--/run Heimdall_Data.config = {who={enabled=true},deathReporter={enabled=true},spotter={enabled=true}}
--/run Heimdall_Data.config = {deathReporter={enabled=true}}
--/run Heimdall_Data.config = {deathReporter={enabled=false},spotter={enabled=false}}
--/run Heimdall_Data.config = {deathReporter={enabled=false},spotter={enabled=true,everyone=true}}
data.config = {
spotter = {
enabled = data.GetOrDefault(Heimdall_Data, { "config", "spotter", "enabled" }, true),
everyone = data.GetOrDefault(Heimdall_Data, { "config", "spotter", "everyone" }, false),
hostile = data.GetOrDefault(Heimdall_Data, { "config", "spotter", "hostile" }, true),
alliance = data.GetOrDefault(Heimdall_Data, { "config", "spotter", "alliance" }, true),
stinky = data.GetOrDefault(Heimdall_Data, { "config", "spotter", "stinky" }, true),
notifyChannel = data.GetOrDefault(Heimdall_Data, { "config", "spotter", "notifyChannel" }, "Agent"),
zoneOverride = data.GetOrDefault(Heimdall_Data, { "config", "spotter", "zoneOverride" }, nil),
throttleTime = data.GetOrDefault(Heimdall_Data, { "config", "spotter", "throttleTime" }, 10)
},
who = {
enabled = data.GetOrDefault(Heimdall_Data, { "config", "who", "enabled" }, false),
ignored = data.GetOrDefault(Heimdall_Data, { "config", "who", "ignored" }, {}),
notifyChannel = data.GetOrDefault(Heimdall_Data, { "config", "who", "notifyChannel" }, "Agent"),
ttl = data.GetOrDefault(Heimdall_Data, { "config", "who", "ttl" }, 20),
doWhisper = data.GetOrDefault(Heimdall_Data, { "config", "who", "doWhisper" }, true),
zoneNotifyFor = data.GetOrDefault(Heimdall_Data, { "config", "who", "zoneNotifyFor" }, {
["Orgrimmar"] = true,
["Thunder Bluff"] = true,
["Undercity"] = true,
["Durotar"] = true,
["Echo Isles"] = true,
["Valley of Trials"] = true,
}),
},
messenger = {
enabled = data.GetOrDefault(Heimdall_Data, { "config", "messenger", "enabled" }, true),
},
deathReporter = {
enabled = data.GetOrDefault(Heimdall_Data, { "config", "deathReporter", "enabled" }, false),
throttle = data.GetOrDefault(Heimdall_Data, { "config", "deathReporter", "throttle" }, 10),
doWhisper = data.GetOrDefault(Heimdall_Data, { "config", "deathReporter", "doWhisper" }, true),
notifyChannel = data.GetOrDefault(Heimdall_Data, { "config", "deathReporter", "notifyChannel" }, "Agent"),
zoneOverride = data.GetOrDefault(Heimdall_Data, { "config", "deathReporter", "zoneOverride" }, nil),
duelThrottle = data.GetOrDefault(Heimdall_Data, { "config", "deathReporter", "duelThrottle" }, 5),
},
whisperNotify = data.GetOrDefault(Heimdall_Data, { "config", "whisperNotify" }, {
"Extazyk",
"Smokefire",
"Smokemantra",
"Хихихантер",
"Муркот",
"Растафаркрай",
"Frosstmorn",
"Pulsjkee",
"Paskoo",
"Totleta",
"Healleta",
"Deathleta",
"Shootleta",
"Stableta"
}),
stinkies = data.GetOrDefault(Heimdall_Data, { "config", "stinkies" }, {
"Ahhahahh",
"Aye",
"Bbd",
"Blessly",
"Bunkkeer",
"Calmer",
"Chuvirloeban",
"Clairvoyant",
"Dewdew",
"Dwxrfshaman",
"Ebanirot",
"Heger",
"Hmor",
"Joule",
"Kaøs",
"Kromsaevmode",
"Kugisara",
"Lax",
"Negron",
"Oakskin",
"Pizdosorkam",
"Pussymism",
"Rattenfenger",
"Riener",
"Rollbot",
"Samuraqt",
"Sekiiro",
"Shadowmilf",
"Sonikblaster",
"Srakonyh",
"Stuffo",
"Subaruwrxsti",
"Sukunexd",
"Tomoki",
"Unwashed",
"Voitas",
"Wataru",
"Yooshima",
"Анджелос",
"Артейда",
"Асталабиста",
"Гебефрени",
"Курлык",
"Лжедмитресса",
"Ловилуну",
"Лопапа",
"Неонанируй",
"Паладийпал",
"Психопаточка",
"Сильверлейн",
"Сосканереалк",
"Счастьевам",
"Фоська",
"Фрил",
"Ххантуля",
"Чмодвенк",
"Шпек",
}),
}
data.raceMap = {
["Orc"] = "Horde",
["Undead"] = "Horde",
["Tauren"] = "Horde",
["Troll"] = "Horde",
["Blood Elf"] = "Horde",
["Goblin"] = "Horde",
["Human"] = "Alliance",
["Dwarf"] = "Alliance",
["Night Elf"] = "Alliance",
["Gnome"] = "Alliance",
["Draenei"] = "Alliance",
["Worgen"] = "Alliance",
["Vulpera"] = "Horde",
["Nightborne"] = "Horde",
["Zandalari Troll"] = "Horde",
["Kul Tiran"] = "Alliance",
["Dark Iron Dwarf"] = "Alliance",
["Void Elf"] = "Alliance",
["Lightforged Draenei"] = "Alliance",
["Mechagnome"] = "Alliance",
["Mag'har Orc"] = "Horde"
}
data.classColors = {
["Warrior"] = "C69B6D",
["Paladin"] = "F48CBA",
["Hunter"] = "AAD372",
["Rogue"] = "FFF468",
["Priest"] = "FFFFFF",
["Death Knight"] = "C41E3A",
["Shaman"] = "0070DD",
["Mage"] = "3FC7EB",
["Warlock"] = "8788EE",
["Monk"] = "00FF98",
["Druid"] = "FF7C0A",
["Demon Hunter"] = "A330C9"
}
---@param input string
---@return number
data.utf8len = function(input)
if not input then
return 0
end
local len = 0
local i = 1
local n = #input
while i <= n do
local c = input:byte(i)
if c >= 0 and c <= 127 then
i = i + 1
elseif c >= 194 and c <= 223 then
i = i + 2
elseif c >= 224 and c <= 239 then
i = i + 3
elseif c >= 240 and c <= 244 then
i = i + 4
else
i = i + 1
end
len = len + 1
end
return len
end
---@param input string
---@param targetLength number
---@param left boolean
---@return string
data.padString = function(input, targetLength, left)
left = left or false
local len = data.utf8len(input)
if len < targetLength then
if left then
input = input .. string.rep(" ", targetLength - len)
else
input = string.rep(" ", targetLength - len) .. input
end
end
return input
end
data.Whoer.Init()
data.Messenger.Init()
data.Spotter.Init()
data.DeathReporter.Init()
print("Heimdall loaded!")
end
local loadedFrame = CreateFrame("Frame")
loadedFrame:RegisterEvent("ADDON_LOADED")
loadedFrame:SetScript("OnEvent", function(self, event, addonName)
if addonName == addonname then
init()
end
end)
local logoutFrame = CreateFrame("Frame")
logoutFrame:RegisterEvent("PLAYER_LOGOUT")
logoutFrame:SetScript("OnEvent", function(self, event)
Heimdall_Data.config.stinkies = data.config.stinkies
end)
SlashCmdList["HEIMDALL_TOGGLE_STINKY"] = function(input)
print("Toggling stinky: " .. tostring(input))
if data.config.stinkies[input] then
data.config.stinkies[input] = nil
else
data.config.stinkies[input] = true
end
print(data.config.stinkies[input])
end
SLASH_HEIMDALL_TOGGLE_STINKY1 = "/has"