Implement channeljoiner... to join channels
This commit is contained in:
4
FreshShit/ChannelJoiner/event.lua
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4
FreshShit/ChannelJoiner/event.lua
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-- PLAYER_ENTERING_WORLD
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function()
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aura_env.JoinChannels()
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end
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42
FreshShit/ChannelJoiner/init.lua
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42
FreshShit/ChannelJoiner/init.lua
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@@ -0,0 +1,42 @@
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---@type string[]
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local channelNames = {}
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---@type string[]
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local channelPasswords = {}
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---@type string|nil
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local err
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---@param input string
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---@param deliminer string
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---@return string[], string|nil
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local function StrSplit(input, deliminer)
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if not deliminer then return {}, "deliminer is nil" end
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if not input then return {}, "input is nil" end
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local parts = {}
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for part in string.gmatch(input, "([^" .. deliminer .. "]+)") do
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table.insert(parts, strtrim(part))
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end
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return parts, nil
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end
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channelNames, err = StrSplit(aura_env.config.channels, ",")
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if err then
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print(string.format("Error splitting channels: %s", err))
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return
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end
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channelPasswords, err = StrSplit(aura_env.config.channelPasswords, ",")
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if err then
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print(string.format("Error splitting channel passwords: %s", err))
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return
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end
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aura_env.JoinChannels = function()
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for i, channelName in ipairs(channelNames) do
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channelName = strtrim(channelName)
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local password = nil
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if i <= #channelPasswords then
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password = strtrim(channelPasswords[i])
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end
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JoinPermanentChannel(channelName, password)
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end
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end
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