Minor fixes and changes
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@@ -205,6 +205,7 @@ aura_env.Alert = {
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if err then return err end
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-- The idea is:
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-- SEE C_NamePlate.GetNamePlateForUnit !!!!
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-- If the spell is being cast (SPELL_CAST_START) target will be nil (because server is cooked)
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-- So what we want to do is get the source GUID and try to find it in nameplates
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-- If it exists in nameplates we have a unitid and we can try to get casting info
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