Fix death reporting with stinky
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@@ -36,6 +36,7 @@ for i, part in ipairs(toNotify) do
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toNotify[i] = strtrim(part)
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end
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WeakAurasSaved.Cyka.stinkies = {}
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if not WeakAurasSaved.Cyka.PlayerFactionCache then WeakAurasSaved.Cyka.PlayerFactionCache = {} end
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---@class Message
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@@ -140,7 +141,7 @@ Message = {
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if not aura_env.config.killNotifyGuild then return end
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if aura_env.config.debug then print("Queueing notify guild:") end
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local text = string.format("%s %s убил %s с помощью %s", faction, source, destination, spellName)
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local message = Message.new(text, nil, "GUILD", true)
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local message = Message.new(text, nil, "GUILD")
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if aura_env.config.debug then DevTools_Dump(message) end
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table.insert(aura_env.messageQueue, message)
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end,
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@@ -153,7 +154,7 @@ Message = {
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if aura_env.config.debug then print("Queueing notify whisper:") end
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local text = string.format("%s %s убил %s с помощью %s", faction, source, destination, spellName)
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for _, to in ipairs(toNotify) do
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local message = Message.new(text, to, "WHISPER", true)
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local message = Message.new(text, to, "WHISPER")
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if aura_env.config.debug then DevTools_Dump(message) end
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table.insert(aura_env.messageQueue, message)
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end
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@@ -229,6 +230,7 @@ local recentlyKilled = {}
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aura_env.RegisterKill = function(source, destination, spellName, overkill)
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if recentlyKilled[source] and recentlyKilled[source] > GetTime() - killSpamTime then
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print("Death already reported")
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return
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end
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if overkill <= 0 then return end
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