From adc02181693cc1d9446ac9531598d176e61ed943 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?David=20Majdand=C5=BEi=C4=87?= Date: Tue, 5 Mar 2024 21:27:32 +0100 Subject: [PATCH] Add argunite cluster filter --- LegionWA/AutoLoot/Init.lua | 11 +++++++++++ 1 file changed, 11 insertions(+) diff --git a/LegionWA/AutoLoot/Init.lua b/LegionWA/AutoLoot/Init.lua index 212afb1..b0a26c0 100644 --- a/LegionWA/AutoLoot/Init.lua +++ b/LegionWA/AutoLoot/Init.lua @@ -377,6 +377,16 @@ local bloodhunerQuarryFilter = Filter.new({ ["name"] = getItemName }, if debug then print(string.format("Bloodhunter's Quarry filter fail for %s", provided.name)) end return false end) +local arguniteClusterFilter = Filter.new({ ["name"] = getItemName }, + function(slot, provided) + ---@cast provided { name: string } + if provided.name == "Argunite Cluster" then + if debug then print(string.format("Argunite Cluster filter pass for %s", provided.name)) end + return true + end + if debug then print(string.format("Argunite Cluster filter fail for %s", provided.name)) end + return false + end) local boeFilter = Filter.new({ ["ilvl"] = getItemLevel, ["type"] = getItemType, @@ -468,6 +478,7 @@ local filters = { questItemFilter, -- reicpeFilter, valueFilter, + arguniteClusterFilter, } ---@class FilterService