Small bug fix and refactor

This commit is contained in:
2024-03-14 23:15:58 +01:00
parent 190058cb0e
commit afae461364
2 changed files with 6 additions and 3 deletions

View File

@@ -1,7 +1,10 @@
-- TICKER_500 -- TICKER_500
function(e) function(e)
if ActiveSet == nil then if ActiveSet == nil then
ActiveSet = Spells[UnitClass("player")] ActiveSet = Cooldowns[UnitClass("player")]
if ActiveSet == nil then
ActiveSet = {}
end
end end
for _, cooldown in ipairs(ActiveSet) do for _, cooldown in ipairs(ActiveSet) do
if aura_env.debug then print(string.format("Calling update on %s", cooldown.name)) end if aura_env.debug then print(string.format("Calling update on %s", cooldown.name)) end

View File

@@ -25,7 +25,7 @@ BaseCooldown = {
if playbackSpeed == nil then if playbackSpeed == nil then
self.filename = string.format("1x\\%s", self.filename) self.filename = string.format("1x\\%s", self.filename)
else else
self.filename = string.format("%dx\\%s", playbackSpeed, self.filename) self.filename = string.format("%.1fx\\%s", playbackSpeed, self.filename)
end end
if aura_env.debug then print(string.format("Created BaseCooldown with filename %s", self.filename)) end if aura_env.debug then print(string.format("Created BaseCooldown with filename %s", self.filename)) end
self.isOnCooldown = false self.isOnCooldown = false
@@ -171,7 +171,7 @@ Buff = {
ActiveSet = nil ActiveSet = nil
---@type table<string, table<BaseCooldown>> ---@type table<string, table<BaseCooldown>>
Spells = { Cooldowns = {
["Warrior"] = { ["Warrior"] = {
Spell.new(107574, "Avatar", 1.6), Spell.new(107574, "Avatar", 1.6),
Spell.new(1719, "Battle Cry", 1.6), Spell.new(1719, "Battle Cry", 1.6),