Add stack display
This commit is contained in:
@@ -52,14 +52,19 @@ local Unit = {
|
||||
}
|
||||
local BasicUnit = Unit:New("player")
|
||||
function BasicUnit:GetAuras(auraFunc, name)
|
||||
local aura, _, _, _, _, duration, expirationTime, _, _, _, spellID = auraFunc(self.unit, name)
|
||||
local aura, _, _, stacks, _, duration, expirationTime, _, _, _, spellID = auraFunc(self.unit, name)
|
||||
if aura ~= nil then
|
||||
return {
|
||||
[UnitName(self.unit)] = {
|
||||
["duration"] = duration,
|
||||
["expirationTime"] = expirationTime,
|
||||
["spellID"] = spellID,
|
||||
["stacks"] = stacks or 1,
|
||||
}
|
||||
}
|
||||
else
|
||||
return {}
|
||||
end
|
||||
end
|
||||
-- Maybe implement some sort of throttle to group unit?
|
||||
local GroupUnit = Unit:New("group")
|
||||
@@ -73,24 +78,26 @@ function GroupUnit:GetAuras(auraFunc, name)
|
||||
end
|
||||
auras = {}
|
||||
for i = 1, num do
|
||||
local aura, _, _, _, _, duration, expirationTime, _, _, _, spellID = auraFunc(unitPrefix .. i, name)
|
||||
local aura, _, _, stacks, _, duration, expirationTime, _, _, _, spellID = auraFunc(unitPrefix .. i, name)
|
||||
if aura ~= nil then
|
||||
auras[UnitName(unitPrefix .. i)] = {
|
||||
["duration"] = duration,
|
||||
["expirationTime"] = expirationTime,
|
||||
["spellID"] = spellID,
|
||||
["class"] = UnitClass(unitPrefix .. i) or "Paladin",
|
||||
["stacks"] = stacks or 1,
|
||||
}
|
||||
end
|
||||
end
|
||||
if unitPrefix == "party" then
|
||||
local aura, _, _, _, _, duration, expirationTime, _, _, _, spellID = auraFunc("player", name)
|
||||
local aura, _, _, stacks, _, duration, expirationTime, _, _, _, spellID = auraFunc("player", name)
|
||||
if aura ~= nil then
|
||||
auras[UnitName("player")] = {
|
||||
["duration"] = duration,
|
||||
["expirationTime"] = expirationTime,
|
||||
["spellID"] = spellID,
|
||||
["class"] = UnitClass(unitPrefix .. i) or "Paladin",
|
||||
["stacks"] = stacks or 1,
|
||||
}
|
||||
end
|
||||
end
|
||||
@@ -102,12 +109,13 @@ function NameplateUnit:GetAuras(auraFunc, name)
|
||||
local unitPrefix = "nameplate"
|
||||
auras = {}
|
||||
for i = 1, 40 do
|
||||
local aura, _, _, _, _, duration, expirationTime, _, _, _, spellID = auraFunc(auraPrefix .. i, name)
|
||||
local aura, _, _, stacks, _, duration, expirationTime, _, _, _, spellID = auraFunc(auraPrefix .. i, name)
|
||||
if aura ~= nil then
|
||||
auras[UnitName(unitPrefix .. i)] = {
|
||||
["duration"] = duration,
|
||||
["expirationTime"] = expirationTime,
|
||||
["spellID"] = spellID,
|
||||
["stacks"] = stacks or 1,
|
||||
}
|
||||
end
|
||||
end
|
||||
@@ -151,6 +159,8 @@ local Aura = {
|
||||
|
||||
IsActive = function(self)
|
||||
for k,v in pairs(self.unit:GetAuras(self.GetAura, self.name)) do
|
||||
for k2, v2 in pairs(v) do
|
||||
end
|
||||
return true
|
||||
end
|
||||
return false
|
||||
@@ -178,6 +188,7 @@ local Aura = {
|
||||
index = self.index,
|
||||
icon = icon,
|
||||
pname = k,
|
||||
stacks = v.stacks,
|
||||
pclass = v.class,
|
||||
IsOnCooldown = true,
|
||||
IsActive = true,
|
||||
|
Reference in New Issue
Block a user