Update
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@@ -1,24 +1,24 @@
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--CLEU SPELL_UPDATE_COOLDOWN
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function(e, ...)
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if e == "COMBAT_LOG_EVENT_UNFILTERED" then
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if select(2, ...) == "SPELL_DAMAGE" and select(5, ...) == UnitName("player") and (select(13, ...) == "Fireball" or select(13, ...) == "Fire Blast" or select(13, ...) == "Pyroblast") and select(21, ...) == true and GetSpellCooldown("Combustion") > 0 then
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if not aura_env.cd then aura_env.cd = 0 end
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aura_env.cd = aura_env.cd + 1
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return true
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end
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if select(2, ...) == "SPELL_CAST_SUCCESS" and select(5, ...) == UnitName("player") and select(13, ...) == "Combustion" then
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aura_env.cd = 0
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end
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elseif e == "SPELL_UPDATE_COOLDOWN" then return true
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end
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end
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--DISPLAY
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function()
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if not aura_env.cd then aura_env.cd = 0 end
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if GetSpellCooldown("Combustion") > 0 then
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return "|cfffd477b" .. aura_env.cd
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else
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return "|cff78cb00" .. aura_env.cd
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end
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--CLEU SPELL_UPDATE_COOLDOWN
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function(e, ...)
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if e == "COMBAT_LOG_EVENT_UNFILTERED" then
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if select(2, ...) == "SPELL_DAMAGE" and select(5, ...) == UnitName("player") and (select(13, ...) == "Fireball" or select(13, ...) == "Fire Blast" or select(13, ...) == "Pyroblast") and select(21, ...) == true and GetSpellCooldown("Combustion") > 0 then
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if not aura_env.cd then aura_env.cd = 0 end
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aura_env.cd = aura_env.cd + 1
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return true
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end
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if select(2, ...) == "SPELL_CAST_SUCCESS" and select(5, ...) == UnitName("player") and select(13, ...) == "Combustion" then
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aura_env.cd = 0
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end
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elseif e == "SPELL_UPDATE_COOLDOWN" then return true
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end
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end
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--DISPLAY
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function()
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if not aura_env.cd then aura_env.cd = 0 end
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if GetSpellCooldown("Combustion") > 0 then
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return "|cfffd477b" .. aura_env.cd
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else
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return "|cff78cb00" .. aura_env.cd
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end
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end
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