Update
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@@ -1,25 +1,25 @@
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-- DISPLAY
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function aa()
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if UnitDebuff("focus", "Paralytic Poison") then -- application for stun
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local stacks = select(4, UnitDebuff("focus", "Paralytic Poison"))
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return stacks
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end
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if UnitDebuff("focus", "Partial Paralysis") then return "ROOT'D" end
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if UnitDebuff("focus", "Paralysis") then return "PLS HELP" end
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end
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-- TRIGGER
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function bb()
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if UnitDebuff("focus", "Paralytic Poison") or
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UnitDebuff("focus", "Partial Paralysis") or
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UnitDebuff("focus", "Paralysis") then -- application for stun
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return true
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end
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end
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-- UNTRIGGER
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function cc()
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if UnitDebuff("focus", "Paralytic Poison") == nil and
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UnitDebuff("focus", "Partial Paralysis") == nil and
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UnitDebuff("focus", "Paralysis") == nil then -- application for stun
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return true
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end
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end
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-- DISPLAY
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function aa()
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if UnitDebuff("focus", "Paralytic Poison") then -- application for stun
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local stacks = select(4, UnitDebuff("focus", "Paralytic Poison"))
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return stacks
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end
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if UnitDebuff("focus", "Partial Paralysis") then return "ROOT'D" end
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if UnitDebuff("focus", "Paralysis") then return "PLS HELP" end
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end
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-- TRIGGER
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function bb()
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if UnitDebuff("focus", "Paralytic Poison") or
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UnitDebuff("focus", "Partial Paralysis") or
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UnitDebuff("focus", "Paralysis") then -- application for stun
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return true
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end
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end
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-- UNTRIGGER
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function cc()
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if UnitDebuff("focus", "Paralytic Poison") == nil and
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UnitDebuff("focus", "Partial Paralysis") == nil and
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UnitDebuff("focus", "Paralysis") == nil then -- application for stun
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return true
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end
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end
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