Update
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@@ -1,45 +1,45 @@
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CHAT_MSG_TEXT_EMOTE
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function(_, msg, sender)
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local whitelist = {}
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local goodbois = {"Choklata", "Iisa", "Tossmysalade", "Tossmychelka", "Rogeuw", "Melna"}
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local docry = 0
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if string.match(msg, "you") or string.match(msg, "your") then
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docry = 1
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for k, v in ipairs(whitelist) do
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if sender == v then
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docry = 0
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break
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end
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end
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for k, v in ipairs(goodbois) do
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if sender == v then
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docry = 2
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break
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end
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end
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if docry == 1 then
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local rand = math.random(1, 8)
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if rand == 1 then DoEmote("cry", sender) end
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if rand == 2 then DoEmote("bonk", sender) end
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if rand == 3 then DoEmote("pat", sender) end
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if rand == 4 then DoEmote("moon", sender) end
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if rand == 5 then DoEmote("agree", sender) end
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if rand == 6 then DoEmote("bored", sender) end
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if rand == 7 then DoEmote("giggle", sender) end
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if rand == 8 then DoEmote("helpme", sender) end
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end
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if docry == 2 then
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local rand = math.random(1, 10)
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if rand == 1 then DoEmote("moan", sender) end
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if rand == 2 then DoEmote("hug", sender) end
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if rand == 3 then DoEmote("love", sender) end
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if rand == 4 then DoEmote("cuddle", sender) end
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if rand == 5 then DoEmote("drool", sender) end
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if rand == 6 then DoEmote("happy", sender) end
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if rand == 7 then DoEmote("flirt", sender) end
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if rand == 8 then DoEmote("lick", sender) end
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if rand == 9 then DoEmote("sexy", sender) end
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if rand == 10 then DoEmote("smile", sender) end
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end
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end
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end
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CHAT_MSG_TEXT_EMOTE
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function(_, msg, sender)
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local whitelist = {}
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local goodbois = {"Choklata", "Iisa", "Tossmysalade", "Tossmychelka", "Rogeuw", "Melna"}
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local docry = 0
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if string.match(msg, "you") or string.match(msg, "your") then
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docry = 1
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for k, v in ipairs(whitelist) do
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if sender == v then
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docry = 0
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break
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end
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end
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for k, v in ipairs(goodbois) do
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if sender == v then
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docry = 2
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break
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end
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end
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if docry == 1 then
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local rand = math.random(1, 8)
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if rand == 1 then DoEmote("cry", sender) end
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if rand == 2 then DoEmote("bonk", sender) end
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if rand == 3 then DoEmote("pat", sender) end
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if rand == 4 then DoEmote("moon", sender) end
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if rand == 5 then DoEmote("agree", sender) end
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if rand == 6 then DoEmote("bored", sender) end
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if rand == 7 then DoEmote("giggle", sender) end
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if rand == 8 then DoEmote("helpme", sender) end
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end
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if docry == 2 then
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local rand = math.random(1, 10)
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if rand == 1 then DoEmote("moan", sender) end
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if rand == 2 then DoEmote("hug", sender) end
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if rand == 3 then DoEmote("love", sender) end
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if rand == 4 then DoEmote("cuddle", sender) end
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if rand == 5 then DoEmote("drool", sender) end
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if rand == 6 then DoEmote("happy", sender) end
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if rand == 7 then DoEmote("flirt", sender) end
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if rand == 8 then DoEmote("lick", sender) end
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if rand == 9 then DoEmote("sexy", sender) end
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if rand == 10 then DoEmote("smile", sender) end
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end
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end
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end
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