Update
This commit is contained in:
@@ -1,76 +1,76 @@
|
||||
--COMBAT_LOG_EVENT_UNFILTERED PLAYER_REGEN_DISABLED
|
||||
function(e, ...)
|
||||
if e == "COMBAT_LOG_EVENT_UNFILTERED" then
|
||||
--for i = 1, 40 do
|
||||
--local temp = select(i, ...)
|
||||
--if temp then
|
||||
--print(i, temp)
|
||||
--end
|
||||
--end
|
||||
local se = select(2, ...)
|
||||
if se == "SPELL_CAST_START" then
|
||||
local source = select(5, ...) or 0
|
||||
local spell = select(13, ...) or 0
|
||||
if source:match("Vigilance") and spell == "Infusion" then
|
||||
aura_env.infusionCounter = aura_env.infusionCounter + 1
|
||||
if aura_env.infusionCounter == 1 or (aura_env.infusionCounter - 1) % 2 == 0 then
|
||||
print("AYAYAYAJAJSDJASDJIASJIDIJDIJD LOL")
|
||||
local lightGroup = {["outer"] = false, ["mid"] = false, ["inner"] = false}
|
||||
local felGroup = {["outer"] = false, ["mid"] = false, ["inner"] = false}
|
||||
for k, v in pairs(aura_env.soakers) do
|
||||
if UnitDebuff(v.unit, "Fel Infusion") and v.alive == true then
|
||||
if felGroup.outer == false then
|
||||
felGroup.outer = k
|
||||
elseif felGroup.mid == false then
|
||||
felGroup.mid = k
|
||||
elseif felGroup.inner == false then
|
||||
felGroup.inner = k
|
||||
end
|
||||
elseif UnitDebuff(v.unit, "Light Infusion") and v.alive == true then
|
||||
if lightGroup.outer == false then
|
||||
lightGroup.outer = k
|
||||
elseif lightGroup.mid == false then
|
||||
lightGroup.mid = k
|
||||
elseif lightGroup.inner == false then
|
||||
lightGroup.inner = k
|
||||
end
|
||||
end
|
||||
end
|
||||
-- Announce soakers pls
|
||||
print("felGroup.outer, felGroup.mid, felGroup.inner", felGroup.outer, felGroup.mid, felGroup.inner)
|
||||
print("lightGroup.outer, lightGroup.mid, lightGroup.inner", lightGroup.outer, lightGroup.mid, lightGroup.inner)
|
||||
end
|
||||
end
|
||||
elseif e == "UNIT_DIED" then
|
||||
for k, v in pairs(aura_env.soakers) do
|
||||
if UnitIsDeadOrGhost(k) then
|
||||
v.alive = false
|
||||
end
|
||||
end
|
||||
end
|
||||
elseif e == "PLAYER_REGEN_DISABLED" then
|
||||
aura_env.infusionCounter = 0
|
||||
for i = 1, 40 do
|
||||
local unit = "raid" .. i
|
||||
local class = select(3, UnitClass(unit))
|
||||
if UnitIsConnected(unit) then
|
||||
local spec = GetInspectSpecialization(unit)
|
||||
-- Specs don't work, use classes instead ??? && roles
|
||||
print("SPECERINO", spec, unit)
|
||||
if aura_env.rangedSpecs[spec] then
|
||||
aura_env.soakers[UnitName(unit)] = {["id"] = unit, ["alive"] = true}
|
||||
print(UnitName(unit), unit)
|
||||
if UnitIsDeadOrGhost(unit) then
|
||||
aura_env.soakers[UnitName(unit)].alive = false
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
--7@pQ8G)n
|
||||
|
||||
--INIT
|
||||
aura_env.infusionCounter = 0
|
||||
aura_env.rangedSpecs = {102, 253, 254, 62, 63, 64, 258, 262, 265, 266, 267}
|
||||
aura_env.soakers = {}
|
||||
--COMBAT_LOG_EVENT_UNFILTERED PLAYER_REGEN_DISABLED
|
||||
function(e, ...)
|
||||
if e == "COMBAT_LOG_EVENT_UNFILTERED" then
|
||||
--for i = 1, 40 do
|
||||
--local temp = select(i, ...)
|
||||
--if temp then
|
||||
--print(i, temp)
|
||||
--end
|
||||
--end
|
||||
local se = select(2, ...)
|
||||
if se == "SPELL_CAST_START" then
|
||||
local source = select(5, ...) or 0
|
||||
local spell = select(13, ...) or 0
|
||||
if source:match("Vigilance") and spell == "Infusion" then
|
||||
aura_env.infusionCounter = aura_env.infusionCounter + 1
|
||||
if aura_env.infusionCounter == 1 or (aura_env.infusionCounter - 1) % 2 == 0 then
|
||||
print("AYAYAYAJAJSDJASDJIASJIDIJDIJD LOL")
|
||||
local lightGroup = {["outer"] = false, ["mid"] = false, ["inner"] = false}
|
||||
local felGroup = {["outer"] = false, ["mid"] = false, ["inner"] = false}
|
||||
for k, v in pairs(aura_env.soakers) do
|
||||
if UnitDebuff(v.unit, "Fel Infusion") and v.alive == true then
|
||||
if felGroup.outer == false then
|
||||
felGroup.outer = k
|
||||
elseif felGroup.mid == false then
|
||||
felGroup.mid = k
|
||||
elseif felGroup.inner == false then
|
||||
felGroup.inner = k
|
||||
end
|
||||
elseif UnitDebuff(v.unit, "Light Infusion") and v.alive == true then
|
||||
if lightGroup.outer == false then
|
||||
lightGroup.outer = k
|
||||
elseif lightGroup.mid == false then
|
||||
lightGroup.mid = k
|
||||
elseif lightGroup.inner == false then
|
||||
lightGroup.inner = k
|
||||
end
|
||||
end
|
||||
end
|
||||
-- Announce soakers pls
|
||||
print("felGroup.outer, felGroup.mid, felGroup.inner", felGroup.outer, felGroup.mid, felGroup.inner)
|
||||
print("lightGroup.outer, lightGroup.mid, lightGroup.inner", lightGroup.outer, lightGroup.mid, lightGroup.inner)
|
||||
end
|
||||
end
|
||||
elseif e == "UNIT_DIED" then
|
||||
for k, v in pairs(aura_env.soakers) do
|
||||
if UnitIsDeadOrGhost(k) then
|
||||
v.alive = false
|
||||
end
|
||||
end
|
||||
end
|
||||
elseif e == "PLAYER_REGEN_DISABLED" then
|
||||
aura_env.infusionCounter = 0
|
||||
for i = 1, 40 do
|
||||
local unit = "raid" .. i
|
||||
local class = select(3, UnitClass(unit))
|
||||
if UnitIsConnected(unit) then
|
||||
local spec = GetInspectSpecialization(unit)
|
||||
-- Specs don't work, use classes instead ??? && roles
|
||||
print("SPECERINO", spec, unit)
|
||||
if aura_env.rangedSpecs[spec] then
|
||||
aura_env.soakers[UnitName(unit)] = {["id"] = unit, ["alive"] = true}
|
||||
print(UnitName(unit), unit)
|
||||
if UnitIsDeadOrGhost(unit) then
|
||||
aura_env.soakers[UnitName(unit)].alive = false
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
--7@pQ8G)n
|
||||
|
||||
--INIT
|
||||
aura_env.infusionCounter = 0
|
||||
aura_env.rangedSpecs = {102, 253, 254, 62, 63, 64, 258, 262, 265, 266, 267}
|
||||
aura_env.soakers = {}
|
||||
|
||||
Reference in New Issue
Block a user