This commit is contained in:
2024-08-24 22:41:08 +02:00
parent 77f1ac5d7a
commit c21f59778f
431 changed files with 68581 additions and 68581 deletions

View File

@@ -1,3 +1,3 @@
function()
return aura_env.Display
function()
return aura_env.Display
end

View File

@@ -1,7 +1,7 @@
-- TICKER_500
function()
aura_env.SoulShardStack:CleanOld()
aura_env.AgonyStack:CleanOld()
aura_env.UpdateDisplay()
aura_env.SoulShards = UnitPower("player", 7)
end
-- TICKER_500
function()
aura_env.SoulShardStack:CleanOld()
aura_env.AgonyStack:CleanOld()
aura_env.UpdateDisplay()
aura_env.SoulShards = UnitPower("player", 7)
end

View File

@@ -1,14 +1,14 @@
-- UNIT_POWER
function(e, unit, power)
if unit ~= "player" then return end
if power ~= "SOUL_SHARDS" then return end
local soulShards = UnitPower("player", 7)
if soulShards == aura_env.SoulShards then return end
if soulShards < aura_env.SoulShards then
aura_env.SoulShards = soulShards
return
end
aura_env.SoulShards = soulShards
aura_env.SoulShardStack:Push(time())
WeakAuras.ScanEvents("PLAY_SOUND", "Interface\\Sounds\\quack.ogg")
-- UNIT_POWER
function(e, unit, power)
if unit ~= "player" then return end
if power ~= "SOUL_SHARDS" then return end
local soulShards = UnitPower("player", 7)
if soulShards == aura_env.SoulShards then return end
if soulShards < aura_env.SoulShards then
aura_env.SoulShards = soulShards
return
end
aura_env.SoulShards = soulShards
aura_env.SoulShardStack:Push(time())
WeakAuras.ScanEvents("PLAY_SOUND", "Interface\\Sounds\\quack.ogg")
end

View File

@@ -1,14 +1,14 @@
-- COMBAT_LOG_EVENT_UNFILTERED
function(e, ...)
local caster, err = CLEUParser.GetSourceName(...)
if err then return end
if caster ~= aura_env.PlayerName then return end
local subevent, err = CLEUParser.GetSubevent(...)
if err then return end
if subevent ~= "SPELL_PERIODIC_DAMAGE" then return end
local spellID, err = CLEUParser.GetSpellId(...)
if err then return end
if spellID == 980 then
aura_env.AgonyStack:Push(time())
end
-- COMBAT_LOG_EVENT_UNFILTERED
function(e, ...)
local caster, err = CLEUParser.GetSourceName(...)
if err then return end
if caster ~= aura_env.PlayerName then return end
local subevent, err = CLEUParser.GetSubevent(...)
if err then return end
if subevent ~= "SPELL_PERIODIC_DAMAGE" then return end
local spellID, err = CLEUParser.GetSpellId(...)
if err then return end
if spellID == 980 then
aura_env.AgonyStack:Push(time())
end
end

View File

@@ -1,7 +1,7 @@
-- PLAYER_REGEN_DISABLED
function()
if aura_env.config.resetOnCombat then
aura_env.AgonyStack:CleanOld(0)
aura_env.SoulShardStack:CleanOld(0)
end
-- PLAYER_REGEN_DISABLED
function()
if aura_env.config.resetOnCombat then
aura_env.AgonyStack:CleanOld(0)
aura_env.SoulShardStack:CleanOld(0)
end
end

View File

@@ -1,58 +1,58 @@
---@class Stack
---@field maxSize number
---@field values table<any>
aura_env.Stack = {
---@param maxSize number
---@return Stack
new = function(maxSize)
local self = setmetatable({}, {
__index = aura_env.Stack
})
self.maxSize = maxSize
self.values = {}
return self
end,
---@param self Stack
---@param value number
Push = function(self, value)
table.insert(self.values, 0, value)
if #self.values > self.maxSize then
table.remove(self.values, #self.values)
end
end,
---@param self Stack
---@return number
PerSecond = function(self)
local first = self.values[#self.values]
local last = time()
if first and last then
return #self.values / (math.max(last - first, 1))
end
return 0
end,
---@param self Stack
---@param threshold number?
CleanOld = function(self, threshold)
local timeThresh = time() - (threshold or aura_env.config.combatMemoryTime)
-- print(string.format("Clean %d %d", #self.values, timeThresh))
for i = #self.values, 1, -1 do
if self.values[i] < timeThresh then
table.remove(self.values, i)
end
end
-- print(string.format("Clean after %d", #self.values))
end,
}
aura_env.SoulShardStack = aura_env.Stack.new(aura_env.config.soulShardStackMaxSize)
aura_env.AgonyStack = aura_env.Stack.new(aura_env.config.agonyStackMaxSize)
aura_env.Display = ""
aura_env.SoulShards = 0
aura_env.PlayerName = UnitName("player")
aura_env.UpdateDisplay = function()
local shards = string.format("%-8s %-7.2f/m", "Shards: ", aura_env.SoulShardStack:PerSecond() * 60)
local agony = string.format("%-8s %-7.2f/m", "Agony: ", aura_env.AgonyStack:PerSecond() * 60)
aura_env.Display = string.format("%s\n%s", shards, agony)
end
---@class Stack
---@field maxSize number
---@field values table<any>
aura_env.Stack = {
---@param maxSize number
---@return Stack
new = function(maxSize)
local self = setmetatable({}, {
__index = aura_env.Stack
})
self.maxSize = maxSize
self.values = {}
return self
end,
---@param self Stack
---@param value number
Push = function(self, value)
table.insert(self.values, 0, value)
if #self.values > self.maxSize then
table.remove(self.values, #self.values)
end
end,
---@param self Stack
---@return number
PerSecond = function(self)
local first = self.values[#self.values]
local last = time()
if first and last then
return #self.values / (math.max(last - first, 1))
end
return 0
end,
---@param self Stack
---@param threshold number?
CleanOld = function(self, threshold)
local timeThresh = time() - (threshold or aura_env.config.combatMemoryTime)
-- print(string.format("Clean %d %d", #self.values, timeThresh))
for i = #self.values, 1, -1 do
if self.values[i] < timeThresh then
table.remove(self.values, i)
end
end
-- print(string.format("Clean after %d", #self.values))
end,
}
aura_env.SoulShardStack = aura_env.Stack.new(aura_env.config.soulShardStackMaxSize)
aura_env.AgonyStack = aura_env.Stack.new(aura_env.config.agonyStackMaxSize)
aura_env.Display = ""
aura_env.SoulShards = 0
aura_env.PlayerName = UnitName("player")
aura_env.UpdateDisplay = function()
local shards = string.format("%-8s %-7.2f/m", "Shards: ", aura_env.SoulShardStack:PerSecond() * 60)
local agony = string.format("%-8s %-7.2f/m", "Agony: ", aura_env.AgonyStack:PerSecond() * 60)
aura_env.Display = string.format("%s\n%s", shards, agony)
end