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@@ -1,51 +1,51 @@
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-- TODO: Make this not suck
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function TomTom:AddWaypoint(x, y, desc, persistent, minimap, world, silent)
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local c,z = GetCurrentMapContinent(), GetCurrentMapZone()
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if not c or not z or c < 1 then
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--self:Print("Cannot find a valid zone to place the coordinates")
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return
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end
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return self:AddZWaypoint(c, z, x, y, desc, persistent, minimap, world, nil, silent)
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end
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function TomTom:AddZWaypoint(c, z, x, y, desc, persistent, minimap, world, callbacks, silent, crazy)
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-- Convert the c,z,x,y tuple to m,f,x,y and pass the work off to AddMFWaypoint()
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local mapId, floor = hbd:GetMapIDFromCZ(c, z)
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if not mapId then
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return
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end
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return self:AddMFWaypoint(mapId, floor, x/100, y/100, {
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title = desc,
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persistent = persistent,
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minimap = minimap,
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world = world,
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callbacks = callbacks,
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silent = silent,
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crazy = crazy,
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})
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end
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function TomTom:AddWaypointToCurrentZone(x, y, desc)
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local m, f = TomTom:GetCurrentPlayerPosition()
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if not m then
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return
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end
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return self:AddMFWaypoint(m, f, x/100, y/100, {
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title = desc,
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})
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end
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function TomTom:SetCustomWaypoint(c,z,x,y,callback,minimap,world,silent)
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return self:AddZWaypoint(c, z, x, y, nil, false, minimap, world, callback, silent)
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end
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function TomTom:SetCustomMFWaypoint(m, f, x, y, opts)
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opts.persistent = false
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return self:AddMFWaypoint(m, f, x, y, opts)
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-- TODO: Make this not suck
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function TomTom:AddWaypoint(x, y, desc, persistent, minimap, world, silent)
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local c,z = GetCurrentMapContinent(), GetCurrentMapZone()
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if not c or not z or c < 1 then
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--self:Print("Cannot find a valid zone to place the coordinates")
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return
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end
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return self:AddZWaypoint(c, z, x, y, desc, persistent, minimap, world, nil, silent)
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end
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function TomTom:AddZWaypoint(c, z, x, y, desc, persistent, minimap, world, callbacks, silent, crazy)
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-- Convert the c,z,x,y tuple to m,f,x,y and pass the work off to AddMFWaypoint()
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local mapId, floor = hbd:GetMapIDFromCZ(c, z)
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if not mapId then
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return
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end
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return self:AddMFWaypoint(mapId, floor, x/100, y/100, {
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title = desc,
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persistent = persistent,
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minimap = minimap,
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world = world,
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callbacks = callbacks,
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silent = silent,
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crazy = crazy,
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})
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end
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function TomTom:AddWaypointToCurrentZone(x, y, desc)
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local m, f = TomTom:GetCurrentPlayerPosition()
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if not m then
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return
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end
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return self:AddMFWaypoint(m, f, x/100, y/100, {
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title = desc,
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})
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end
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function TomTom:SetCustomWaypoint(c,z,x,y,callback,minimap,world,silent)
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return self:AddZWaypoint(c, z, x, y, nil, false, minimap, world, callback, silent)
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end
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function TomTom:SetCustomMFWaypoint(m, f, x, y, opts)
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opts.persistent = false
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return self:AddMFWaypoint(m, f, x, y, opts)
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end
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