From e8a014f5b670af107bcd97b333eed27018e2a08e Mon Sep 17 00:00:00 2001 From: Dave Date: Thu, 14 Mar 2024 23:17:32 +0100 Subject: [PATCH] Add more meta methods to meta --- Meta/Color.lua | 4 ++++ Meta/LCG.lua | 45 +++++++++++++++++++++++++++++++++++++++++++++ Meta/UnitDebuff.lua | 16 ++++++++++++++++ 3 files changed, 65 insertions(+) create mode 100644 Meta/Color.lua create mode 100644 Meta/LCG.lua create mode 100644 Meta/UnitDebuff.lua diff --git a/Meta/Color.lua b/Meta/Color.lua new file mode 100644 index 0000000..e5a2176 --- /dev/null +++ b/Meta/Color.lua @@ -0,0 +1,4 @@ +---@meta + +---r,g,b,a +---@alias wowColor table \ No newline at end of file diff --git a/Meta/LCG.lua b/Meta/LCG.lua new file mode 100644 index 0000000..42440c5 --- /dev/null +++ b/Meta/LCG.lua @@ -0,0 +1,45 @@ +---@meta + +---@class LCG +LCG = { + ---@param frame Frame target frame to set glowing; + ---@param color? wowColor {r,g,b,a}, color of lines and opacity, from 0 to 1. Defaul value is {0.95, 0.95, 0.32, 1}; + ---@param n? number number of lines. Defaul value is 8; + ---@param frequency? number frequency, set to negative to inverse direction of rotation. Default value is 0.25; + ---@param length? number length of lines. Default value depends on region size and number of lines; + ---@param th? number thickness of lines. Default value is 2; + ---@param xoffset? number offset of glow relative to region border; + ---@param yoffset? number offset of glow relative to region border; + ---@param border? number set to true to create border under lines; + ---@param key? string key of glow, allows for multiple glows on one frame; + ---@return nil + PixelGlow_Start = function(frame, color, n, frequency, length, th, xoffset, yoffset, border, key) end, + ---@param frame Frame target frame to stop glowing; + ---@param key? string key of glow, allows for multiple glows on one frame; + ---@return nil + PixelGlow_Stop = function(frame, key) end, + + ---@param frame Frame target frame to set glowing; + ---@param color? wowColor {r,g,b,a}, color of lines and opacity, from 0 to 1. Defaul value is {0.95, 0.95, 0.32, 1}; + ---@param n? number number of lines. Defaul value is 4; + ---@param frequency? number frequency, set to negative to inverse direction of rotation. Default value is 0.125; + ---@param scale? number scale of particles; + ---@param xoffset? number offset of glow relative to region border; + ---@param yoffset? number offset of glow relative to region border; + ---@param key? string key of glow, allows for multiple glows on one frame; + ---@return nil + AutoCastGlow_Start = function(frame, color, n, frequency, scale, xoffset, yoffset, key) end, + ---@param frame Frame target frame to stop glowing; + ---@param key? string key of glow, allows for multiple glows on one frame; + ---@return nil + AutoCastGlow_Stop = function(frame, key) end, + + ---@param frame Frame target frame to set glowing; + ---@param color? wowColor {r,g,b,a}, color of lines and opacity, from 0 to 1. Defaul value is {0.95, 0.95, 0.32, 1}; + ---@param frequency? number frequency, set to negative to inverse direction of rotation. Default value is 0.125; + ---@return nil + ButtonGlow_Start = function(frame, color, frequency) end, + ---@param frame Frame target frame to set glowing; + ---@return nil + ButtonGlow_Stop = function(frame) end, +} diff --git a/Meta/UnitDebuff.lua b/Meta/UnitDebuff.lua new file mode 100644 index 0000000..ace33b8 --- /dev/null +++ b/Meta/UnitDebuff.lua @@ -0,0 +1,16 @@ +---@meta + +---@param unitId string +---@param index string|number index or name of debuff to query +---@param removable? boolean If 1, only debuffs removable by player will be returned; debuffIndex still begins at 1. +---@return string name The name of the spell or effect of the debuff, or nil if no debuff was found with the specified name or at the specified index. This is the name shown in yellow when you mouse over the icon. +---@return string icon The identifier of (path and filename to) the indicated debuff, or nil if no debuff +---@return number count The number of times the debuff has been applied to the target. Returns 0 for any debuff which doesn't stack. +---@return string debuffType The type of debuff, e.g. "Magic", "Disease", "Poison", "Curse", or "none". Returns nil if the debuff type is not known. +---@return number duration The full duration of the debuff in seconds; nil if the debuff was not cast by the player. +---@return number expirationTime Time at which the debuff expires (GetTime() as a reference frame). +---@return string unitCaster Reference to the unit that cast the buff/debuff. +---@return boolean isStealable 1 if it is stealable otherwise nil +---@return boolean shouldConsolidate 1 if the buff should be placed in a buff consolidation box (usually long-term effects). +---@return number spellId spell ID of the aura. +UnitDebuff = function(unitId, index, removable) end