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2024-11-07 23:12:37 +01:00
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commit f7c91862a0
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---@diagnostic disable: missing-return, lowercase-global
---@param unit string
---@return 1nil isTapped
---Returns whether a unit is tapped by the player or the player's group. Normally, rewards for killing a unit are available only to the character or group who first damaged the unit; once a character has thus established his claim on the unit, it is considered "tapped".
function UnitIsTappedByPlayer(unit) end