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003f90126d
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51bf59e1f4
Author | SHA1 | Date | |
---|---|---|---|
51bf59e1f4 | |||
e847715307 | |||
b8b623c0ac | |||
4f1d949839 | |||
da8b7385f6 | |||
9839096a4e |
2
Meta
2
Meta
Submodule Meta updated: 0954354d7a...72956add4a
@@ -6,4 +6,7 @@ aura_env.cloneId does something too maybe
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taken from asakawa :)
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aura_env.region:SetDesaturated(true)
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easy desaturate
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easy desaturate
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Get namepalte for unit, pretty cool
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C_NamePlate.GetNamePlateForUnit(unit)
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1
WeakAuras/Projects/NameplateTargets/export
Normal file
1
WeakAuras/Projects/NameplateTargets/export
Normal file
@@ -0,0 +1 @@
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!9MvBVTnos4)lgybsa2OANK27qXTFWjrzR76ABykV5U9WkBAjAB2kt6srLxAX6F73mKuYYoYVTn5GlAeP4mCMHpZmuZe2imiKKgso3RX78UiKmpKeJ)dMDQs(qi5dD736p62jOz7qYyPkMPUIg9LyLCri5Qe(3(gvfVCuGuMO5Wup2DYKuMoSt9qYtLEMkIMjv9KCHoKCTFNa)(587AzIubByNg4k7CU5)VW8)xItceKLYAAzatnqW1HxbCmsZLIuJ8RPkn8aSYjCbpDM9zoUs8j4zTIpDktLA3NGIjWhJzJZMmj4PfmqD9B372bGUQndPzk65WgSGLK0ko1Y30SXS7zcnbOI)yiz41njbdjbn7dmtqNZ2yD9umZ6i98BdC2mhStmAIEgOBOuswKqFcKguxfRenTv4JKjzZfKf0igk9efnMNLcMQ6gllFofnfLTeKyqWXjhA1JuwKuaYVtTesbdz8CkxC4RUW2EyRhOGMWNkwDEdsNrXqabyC6ZM6obHLMiPguhCupmkHMMgo2y3JWjNNbOR8Js7B3C2u(3yBojm9yhyTmiRHbK1WaYAyaz19ERHhSKjBarTwxMryIOjw7Vf3IZzFYpEkO2KVMrvSLJUnljz5O7MXbYikJoAXwXpbGdEe4xLTiNuck2DqiMeo4SMo48wmHp1AxMQ4XwY7FdAqmyay9GZ5kabqayBf6BbNcqnj9BEtRbeWOYNdGRoVnF3YDiVeSZCWpVZF81pC5x6WAElE4jJUh8qqKuN)r9lqSfUMaQAktVCKuSCuhaCdivnOLoTafV74Xaqg3LjkybGRfvtnYL1R)wCwRoqUUVVFh0VsdVO7c9kaGvcBjmcisRkQntmf58fVRoQWAlmVu4ex0asNMFYVx7Mb(gtrmVeBb8uBJvymgqqZucAYVNRMN)odGQiOGmtNWXtGUdcA3QdWUhOtLTadF9ZznN9B38qSXBChqjt8QyEk6qhWEeg8tGhq6mAS8H)tU9)SgBjIyjchorQaO3Wfd185m3iJYhLLQLZX1myrmcoZdPawvjgliYEIqUL)ilUYiLoEecyKy5q3GXLcAwSamc4qM4EpyOIbH6)LLJ((FvMSR2iU7EI2MjkjT5HmY3T1cg6MnpidC8ZYCkCEaOqsdBid6yWbA8NKXmm3WMHyHfK5sByEfG2VR5WcuZWRB3L4FdGVHzgANAqNwbdBEZnvnDF)p19334fnh03YrcebOpo)GE3yqKBjnW65uYnaNDge64)tI2YpojtyWgNymUP)8Yrgjf(lAUG)455D6YpUCK9hFIBbakaGb1QqqRTCKEgtSIM8Fa(fyGb(0ay8L1xokw(8LL)lrcrBTIHHMAI8qp1qPcz1wPfftmUG)J8uD6jipoDBI1M)UEya4TP8AobcvCsDpuwlSsaxUJr)sta8L6rIOcFdy6KAvASR5mJavmr8PBFVH3(8xU2K2bB9COsSbyNOazotiA93cjLK41iPAdM7G5xh06gZbdAOXboZ8hR6WWU4DFaSrCM)lsZFA2bJ0CiaL8mv50yWj1otBMU2rHxSS6GrnoHWUtisTW0GzmxJJhkVeRs1(liSezupCS3VY0fdUvAYawy83l3To6LSUFF)0K)RqXwPN)8HtDbIbF4iORieGnK0btN5UigclmLhb1luYPkwAkETfBai0YXJQDe8atW9bESZMPYoM9pAgvm1LU9ijnDM8HJHU)6hkYuskBFHJC5KEnIU4wVbvBiyn8DLbJCRD3o2Mf5vyjNqb1CFREZJS9y5kltBj4Nrg3rKrbpPYefBjnr5C)12Zja8smrO1HLPXNpzlr3fsDjHe(4mx6MnM6FvIPNv6T2p2XtpdUGVozVNmM7rydH4qsCWgTGYvPNSHL60DFfJJnd1pi27GYDC8jV2tYm9XLiBNGt3jf(vYoxzCJALAYavZEPD8spRVNJumDMs48jQ2h4iYjASqNu7NsRD67TFt0jf5zDB8P)90tRY0ZOgBy322odxa(ASAeMQlSUiS5D2ogj5GcrDqz69eLtc(JYS9hHBF)y7mo6R5Lx27LAoYRZ8sFnNx6R)S)RfDq3P8fyhFjUk1RXvSEfU61l1vY(BCvTJ6kC7Y98hoa0XD3PxRiohKEVZfDOFwUBWAP5(O5vHKOzSOVuupQk6nqL9qOQgsurNbWQf(ztTjUhBvrsITuF3ZcSlZunSNvqYv1v0vsrcwFX4kQo6LVnK8GufFNIUiK4Na(zHKjsut8FCb6s)a9PqsrrJBS9Q6)nPGH16IaIiQWmB1i5IPMsQF(fRkCVz0vU6istqd3M16hRNhwfrtj43s7aQQZbBPhbOkzRdFJ3vPPsuyQS1N3wn3)DE1CBSEz(1MQ((S6qRGJNzA9I03)M3Gvv2JlFtrvLFtJT1iNsTuHWOPy11ZRk(27ddUWGk70Zle7w1kOxggQRSLaMEu81jQUKfK7N7F6AnuOhvHyJRq2ohXcKgE19QVRAO7AaZq4Bnyq8PK4WoyNfk6zzJ)jm6ZzPA(eax32)2GdQRif1xyx7n4VeXl8t2BJswVJgfDdQOLQN92Cy4b0(u0HlVlnMEgYfwHZb24tfW3l5m9MAA6RusvQT0(L6kMXKyoTUhy9LNJCp8)b
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1
WeakAuras/Projects/NameplateTargets/init.lua
Normal file
1
WeakAuras/Projects/NameplateTargets/init.lua
Normal file
@@ -0,0 +1 @@
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aura_env.stored = {}
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78
WeakAuras/Projects/NameplateTargets/trigger.lua
Normal file
78
WeakAuras/Projects/NameplateTargets/trigger.lua
Normal file
@@ -0,0 +1,78 @@
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-- WA_NAMEPLATE_CLOSED NAME_PLATE_UNIT_ADDED NAME_PLATE_UNIT_REMOVED NAME_PLATE_AURA_NAMES FRAME_UPDATE
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function(states, event, unit, ...)
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if event == "WA_NAMEPLATE_CLOSED" then
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for i = 1, 40 do
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local unit = "nameplate" .. i
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if UnitExists(unit) then
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C_Timer.After(0.1, function() WeakAuras.ScanEvents("NAME_PLATE_AURA_NAMES", unit) end)
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end
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end
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end
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if event == "NAME_PLATE_UNIT_ADDED" and unit or event == "NAME_PLATE_AURA_NAMES" and unit then
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local GUID = UnitGUID(unit)
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if GUID then
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aura_env.stored[GUID] = unit
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local unitTarget = unit .. "-target"
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if UnitExists(unitTarget) then
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local targetname = UnitName(unitTarget)
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local nameplate = C_NamePlate.GetNamePlateForUnit(unit)
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states[GUID] = {
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name = targetname,
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GUID = GUID,
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unit = unit,
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frame = nameplate,
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progressType = "static",
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autoHide = true,
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changed = true,
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show = true,
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}
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end
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end
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elseif event == "NAME_PLATE_UNIT_REMOVED" and unit then
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local GUID = UnitGUID(unit)
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local state = states[GUID]
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if state then
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state.show = false
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state.changed = true
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end
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if aura_env.stored[GUID] then aura_env.stored[GUID] = nil end
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end
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if event == "FRAME_UPDATE" then
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local theTime = GetTime()
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if not aura_env.last or aura_env.last < theTime - aura_env.config.throttle then
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for GUID, unit in pairs(aura_env.stored) do
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if GUID then
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local state = states[GUID]
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local target = unit .. "-target"
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if UnitExists(target) then
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if aura_env.config.self and UnitIsUnit("player", target) then return true end
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local name = ("%s"):format(UnitName(target))
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if UnitIsPlayer(target) then name = ("%s"):format(WA_ClassColorName(target)) end
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if state then
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state.name = name
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state.changed = true
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else
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states[GUID] = {
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name = name,
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GUID = GUID,
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unit = unit,
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frame = C_NamePlate.GetNamePlateForUnit(unit),
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progressType = "static",
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autoHide = true,
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changed = true,
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show = true,
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}
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end
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elseif state then
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state.show = false
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state.changed = true
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end
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end
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end
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end
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end
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return true
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end
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6
WeakAuras/Projects/ScrollingText/display.lua
Normal file
6
WeakAuras/Projects/ScrollingText/display.lua
Normal file
@@ -0,0 +1,6 @@
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function()
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if aura_env.state then
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local hit = ("%-8s %-8s"):format(aura_env.state.amount, aura_env.state.percent)
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return hit, aura_env.state.name
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end
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end
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File diff suppressed because one or more lines are too long
130
WeakAuras/Projects/ScrollingText/init.lua
Normal file
130
WeakAuras/Projects/ScrollingText/init.lua
Normal file
@@ -0,0 +1,130 @@
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aura_env.envTypes = {
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["Drowning"] = 132322,
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["Falling"] = 450905,
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["Fatigue"] = 237555,
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["Fire"] = 135805,
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["Lava"] = 237583,
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["Slime"] = 132108,
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}
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aura_env.spellSchools = {
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--single schools
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[1] = { "Physical", 1 },
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[2] = { "Holy", 2 },
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[4] = { "Fire", 4 },
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[8] = { "Nature", 8 },
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[16] = { "Frost", 16 },
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[32] = { "Shadow", 32 },
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[64] = { "Arcane", 64 },
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--double schools
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[3] = { "Holystrike (Holy+Physical)", 0 },
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[5] = { "Flamestrike (Fire+Physical)", 0 },
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[6] = { "Radiant (Fire+Holy)", 0 },
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[9] = { "Stormstrike (Nature+Physical)", 0 },
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[10] = { "Holystorm (Nature+Holy)", 0 },
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[12] = { "Firestorm (Nature+Fire)", 0 },
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[17] = { "Froststrike (Frost+Physical)", 0 },
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[18] = { "Holyfrost (Frost+Holy)", 0 },
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[20] = { "Frostfire (Frost+Fire)", 0 },
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[24] = { "Froststorm (Frost+Nature)", 0 },
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[33] = { "Shadowstrike (Shadow+Physical)", 0 },
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[34] = { "Twilight (Shadow+Holy)", 0 },
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[36] = { "Shadowflame (Shadow+Fire)", 0 },
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[40] = { "Plague (Shadow+Nature)", 0 },
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[48] = { "Shadowfrost (Shadow+Frost)", 0 },
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[65] = { "Spellstrike (Arcane+Physical)", 0 },
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[66] = { "Divine (Arcane+Holy)", 0 },
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[68] = { "Spellfire (Arcane+Fire)", 0 },
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[72] = { "Astral (Arcane+Nature)", 0 },
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[80] = { "Spellfrost (Arcane+Frost)", 0 },
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[96] = { "Spellshadow (Arcane+Shadow)", 0 },
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--triple and multi schools
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[28] = { "Elemental (Frost+Nature+Fire)", 0 },
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[124] = { "Chromatic (Arcane+Shadow+Frost+Nature+Fire)", 0 },
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[126] = { "Magic (Arcane+Shadow+Frost+Nature+Fire+Holy)", 0 },
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[127] = { "Chaos (Arcane+Shadow+Frost+Nature+Fire+Holy+Physical)", 0 },
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}
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aura_env.schoolColors = {
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[0] = "ffffff", --No school
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[1] = "ffff00", --Physical
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[2] = "ffe680", --Holy
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[4] = "ff8000", --Fire
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[8] = "50ff61", --Nature
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[16] = "80ffff", --Frost
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[32] = "8080ff", --Shadow
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[64] = "ff80ff", --Arcane
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[99] = "00ff00", --HEAL
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}
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aura_env.maxHealth = UnitHealthMax("player")
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aura_env.format = function(value)
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if not value or type(value) ~= "number" then return end
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if aura_env.config.format == 1 then
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if value > 999999999 then
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value = string.format("%.2fB", value / 1000000000)
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elseif value > 999999 then
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value = string.format("%.2fM", value / 1000000)
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elseif value > 99999 then
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value = string.format("%.fK", value / 1000)
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elseif value > 999 then
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value = string.format("%.1fK", value / 1000)
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elseif value <= 0 then
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value = 0
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end
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elseif aura_env.config.format == 2 then
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if value > 999999999 then
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value = ("%d,%03d,%03d,%03d"):format(
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floor(value / 1000000000),
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floor(value / 1000000) % 1000,
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floor(value / 1000) % 1000,
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value % 1000
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)
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elseif value > 999999 then
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value = ("%d,%03d,%03d"):format(floor(value / 1000000), floor(value / 1000) % 1000, value % 1000)
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elseif value > 999 then
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value = ("%d,%03d"):format(floor(value / 1000), value % 1000)
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elseif value <= 0 then
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value = 0
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end
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end
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return value
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end
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local aura_env = aura_env
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local sort1 = function(a, b) return a.state.index > b.state.index end
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local sort2 = function(a, b) return a.state.index < b.state.index end
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aura_env.sortAndOffset = function(options)
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local spacing = aura_env.config.spacing or 2
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local count = options and 1 or 0
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local t = {}
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for k, v in pairs(WeakAuras.clones[aura_env.id]) do
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if v.state and v.state.show and v.state.index then table.insert(t, v) end
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end
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if aura_env.config.sorting == 1 then
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table.sort(t, sort1)
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elseif aura_env.config.sorting == 2 then
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table.sort(t, sort2)
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end
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for i, region in pairs(t) do
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if region.toShow then
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local xOffset = 0
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local yOffset = 0
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if aura_env.config.side == 1 then --TOP
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yOffset = 0 + (region.height + spacing) * count
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elseif aura_env.config.side == 2 then --BOTTOM
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yOffset = 0 - (region.height + spacing) * count
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end
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region:SetAnchor("CENTER", WeakAuras.regions[aura_env.id].region, "CENTER")
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region:SetOffset(xOffset, yOffset)
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count = count + 1
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end
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end
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end
|
568
WeakAuras/Projects/ScrollingText/trigger.lua
Normal file
568
WeakAuras/Projects/ScrollingText/trigger.lua
Normal file
@@ -0,0 +1,568 @@
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-- COMBAT_LOG_EVENT_UNFILTERED AURA_INIT
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function(
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states,
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event,
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tstamp,
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message,
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hideCaster,
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srcGUID,
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srcName,
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srcFlags,
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srcRFlags,
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destGUID,
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destName,
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destFlags,
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destRFlags,
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...
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)
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if event == "OPTIONS" then
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local amount1 = Round(UnitHealth("player") / 100 * 25)
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local amount2 = Round(UnitHealth("player") / 100 * 15)
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states[""] = {
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name = "PARRY",
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icon = 644389,
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amount = "",
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percent = "",
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school = "unknown",
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index = 3,
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value = UnitHealthMax("player"),
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total = UnitHealthMax("player"),
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progressType = "static",
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autoHide = true,
|
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changed = true,
|
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show = true,
|
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}
|
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states[1] = {
|
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name = "Evil Fire Spell",
|
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icon = 644389,
|
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amount = aura_env.format(amount1),
|
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percent = "[25%]",
|
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schoolIndex = 4,
|
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index = 2,
|
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value = UnitHealth("player") / 100 * 50,
|
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total = UnitHealthMax("player"),
|
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additionalProgress = { [1] = { direction = "forward", width = amount1 } },
|
||||
progressType = "static",
|
||||
autoHide = true,
|
||||
changed = true,
|
||||
show = true,
|
||||
}
|
||||
states[2] = {
|
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name = "Evil Shadow Spell",
|
||||
icon = 644389,
|
||||
amount = aura_env.format(amount2),
|
||||
percent = "[15%]",
|
||||
schoolIndex = 32,
|
||||
index = 1,
|
||||
value = UnitHealth("player") / 100 * 35,
|
||||
total = UnitHealthMax("player"),
|
||||
additionalProgress = { [1] = { direction = "forward", width = amount2 } },
|
||||
progressType = "static",
|
||||
autoHide = true,
|
||||
changed = true,
|
||||
show = true,
|
||||
}
|
||||
states[3] = {
|
||||
name = "Healing",
|
||||
icon = 644389,
|
||||
amount = aura_env.format(amount2),
|
||||
percent = "[15%]",
|
||||
schoolIndex = 99,
|
||||
index = 1,
|
||||
value = UnitHealth("player") / 100 * 35,
|
||||
total = UnitHealthMax("player"),
|
||||
additionalProgress = { [1] = { direction = "forward", width = amount2 } },
|
||||
progressType = "static",
|
||||
autoHide = true,
|
||||
changed = true,
|
||||
show = true,
|
||||
}
|
||||
local aura_env = aura_env
|
||||
C_Timer.After(0.1, function() aura_env.sortAndOffset(true) end)
|
||||
return true
|
||||
end
|
||||
|
||||
if event == "COMBAT_LOG_EVENT_UNFILTERED" and destGUID == WeakAuras.myGUID and ... then
|
||||
local c = aura_env.config
|
||||
if message == "SWING_DAMAGE" and c.swing then
|
||||
local amount, overkill, school, resisted, blocked, absorbed, critical, glancing, crushing = ...
|
||||
if amount then
|
||||
local healthCurrent, healthMax = UnitHealth("player"), UnitHealthMax("player")
|
||||
local threshold = amount * 100 / healthMax
|
||||
if threshold >= c.threshold then
|
||||
local schools = aura_env.spellSchools
|
||||
local SC, SCI = 0, 0
|
||||
if schools[school] then
|
||||
SC, SCI = schools[school][1], schools[school][2]
|
||||
end
|
||||
local healthPercentLost = string.format("%.1f%%", threshold)
|
||||
--formatted health
|
||||
local healthAfterHit = overkill > 0 and 0 or healthCurrent - amount
|
||||
--formatted amount
|
||||
local color = aura_env.schoolColors[school] or "ffffff"
|
||||
local prefix = critical and "|cFFFFD100CRIT:|r"
|
||||
or glancing and "|cFFFFD100GLANCE:|r"
|
||||
or crushing and "|cFFFFD100CRUSH:|r"
|
||||
or "|cFFFFD100HIT:|r"
|
||||
local Famount = ("%s |cFF%s%s|r|n"):format(prefix, color, aura_env.format(amount))
|
||||
--formatted absorb
|
||||
local Fabsorbed = absorbed
|
||||
and ("|cFFFFD100ABSORBED:|r |cFFFFFFFF%s|r|n"):format(aura_env.format(absorbed))
|
||||
or ""
|
||||
--formatted block
|
||||
local Fblocked = blocked
|
||||
and ("|cFFFFD100BLOCKED:|r |cFFFFFFFF%s|r|n"):format(aura_env.format(blocked))
|
||||
or ""
|
||||
--formatted resist
|
||||
local Fresisted = resisted
|
||||
and ("|cFFFFD100RESISTED:|r |cFFFFFFFF%s|r|n"):format(aura_env.format(resisted))
|
||||
or ""
|
||||
--formatted overkill
|
||||
local Foverkill = overkill > 0
|
||||
and ("|cFFFFD100OVERKILL:|r |cFFFFFFFF%s|r"):format(aura_env.format(overkill))
|
||||
or ""
|
||||
local Ftime = ('|cFFFFD100"%s"|r'):format(date("%H:%M:%S"))
|
||||
local Fname = srcName and ("|cFFFFFFFF%s|r"):format(srcName) or "|cFFbbbbbbUNKNOWN|r"
|
||||
local Finfo = ("|cFFFFFFFFMelee hit|r [%s]"):format(SC == 0 and "unknown" or SC)
|
||||
local Fdamage = ("|cFF00FF00%s|r > |cFF00FF00%s|r (%s)"):format(
|
||||
aura_env.format(healthCurrent),
|
||||
aura_env.format(healthAfterHit),
|
||||
healthPercentLost
|
||||
)
|
||||
local Fdetails = ("%s%s%s%s%s"):format(Famount, Fabsorbed, Fblocked, Fresisted, Foverkill)
|
||||
local tooltip = ("%s %s|n|n%s|n%s|n|n%s"):format(Ftime, Fname, Finfo, Fdamage, Fdetails)
|
||||
local new = {
|
||||
name = "",
|
||||
icon = 135274,
|
||||
spellid = 0,
|
||||
amount = aura_env.format(amount),
|
||||
percent = ("[%s]"):format(healthPercentLost),
|
||||
school = SC,
|
||||
schoolIndex = SCI,
|
||||
index = 0,
|
||||
value = healthCurrent or 100,
|
||||
total = healthMax or 100,
|
||||
death = overkill > 0,
|
||||
tooltip = tooltip,
|
||||
duration = c.duration,
|
||||
expirationTime = GetTime() + c.duration,
|
||||
additionalProgress = { [1] = { direction = "backward", width = amount } },
|
||||
progressType = "static",
|
||||
autoHide = true,
|
||||
show = true,
|
||||
changed = true,
|
||||
}
|
||||
tinsert(states, new)
|
||||
for k, v in pairs(states) do
|
||||
v.index = v.index + 1
|
||||
v.changed = true
|
||||
if v.index > c.limit then --clone limit
|
||||
v.show = false
|
||||
end
|
||||
end
|
||||
return true
|
||||
end
|
||||
end
|
||||
elseif message == "SWING_MISSED" and c.missType then
|
||||
local missType, isOffHand, amount = ...
|
||||
if amount and amount >= c.missThreshold or not amount then
|
||||
local healthCurrent, healthMax = UnitHealth("player"), UnitHealthMax("player")
|
||||
local Famount = amount and ("|cFFFFD100HIT:|r |cFFFFFFFF%s|r"):format(aura_env.format(amount)) or ""
|
||||
local Ftime = ('|cFFFFD100"%s"|r'):format(date("%H:%M:%S"))
|
||||
local Fname = srcName and ("|cFFFFFFFF%s|r"):format(srcName) or "|cFFbbbbbbUNKNOWN|r"
|
||||
local tooltip = ("%s %s|n|n|cFFFFFFFFMelee hit|r |cFFFF0000%s|r|n%s"):format(
|
||||
Ftime,
|
||||
Fname,
|
||||
missType,
|
||||
Famount
|
||||
)
|
||||
local new = {
|
||||
name = missType,
|
||||
icon = 135274,
|
||||
spellid = 0,
|
||||
amount = amount and aura_env.format(amount) or "",
|
||||
percent = "",
|
||||
school = "unknown",
|
||||
schoolIndex = 0,
|
||||
index = 0,
|
||||
value = healthCurrent or 100,
|
||||
total = healthMax or 100,
|
||||
tooltip = tooltip,
|
||||
duration = c.duration,
|
||||
expirationTime = GetTime() + c.duration,
|
||||
additionalProgress = { [1] = {} },
|
||||
progressType = "static",
|
||||
autoHide = true,
|
||||
show = true,
|
||||
changed = true,
|
||||
}
|
||||
|
||||
tinsert(states, new)
|
||||
for k, v in pairs(states) do
|
||||
v.index = v.index + 1
|
||||
v.changed = true
|
||||
if v.index > c.limit then --clone limit
|
||||
v.show = false
|
||||
end
|
||||
end
|
||||
|
||||
return true
|
||||
end
|
||||
elseif message == "ENVIRONMENTAL_DAMAGE" and c.env then --enviromental
|
||||
local envType, amount, overkill, school, resisted, blocked, absorbed, critical, glancing, crushing = ...
|
||||
if amount then
|
||||
local healthCurrent, healthMax = UnitHealth("player"), UnitHealthMax("player")
|
||||
local threshold = amount * 100 / healthMax
|
||||
if threshold >= c.threshold then
|
||||
local schools = aura_env.spellSchools
|
||||
local SC, SCI = 0, 0
|
||||
if schools[school] then
|
||||
SC, SCI = schools[school][1], schools[school][2]
|
||||
end
|
||||
|
||||
local healthPercentLost = string.format("%.1f%%", threshold)
|
||||
|
||||
--formatted health
|
||||
local healthAfterHit = overkill > 0 and 0 or healthCurrent - amount
|
||||
--formatted amount
|
||||
local color = aura_env.schoolColors[school] or "ffffff"
|
||||
local prefix = critical and "|cFFFFD100CRIT:|r"
|
||||
or glancing and "|cFFFFD100GLANCE:|r"
|
||||
or crushing and "|cFFFFD100CRUSH:|r"
|
||||
or "|cFFFFD100HIT:|r"
|
||||
|
||||
local Famount = ("%s |cFF%s%s|r|n"):format(prefix, color, aura_env.format(amount))
|
||||
--formatted absorb
|
||||
local Fabsorbed = absorbed
|
||||
and ("|cFFFFD100ABSORBED:|r |cFFFFFFFF%s|r|n"):format(aura_env.format(absorbed))
|
||||
or ""
|
||||
--formatted block
|
||||
local Fblocked = blocked
|
||||
and ("|cFFFFD100BLOCKED:|r |cFFFFFFFF%s|r|n"):format(aura_env.format(blocked))
|
||||
or ""
|
||||
--formatted resist
|
||||
local Fresisted = resisted
|
||||
and ("|cFFFFD100RESISTED:|r |cFFFFFFFF%s|r|n"):format(aura_env.format(resisted))
|
||||
or ""
|
||||
--formatted overkill
|
||||
local Foverkill = overkill > 0
|
||||
and ("|cFFFFD100OVERKILL:|r |cFFFFFFFF%s|r"):format(aura_env.format(overkill))
|
||||
or ""
|
||||
|
||||
local Ftime = ('|cFFFFD100"%s"|r'):format(date("%H:%M:%S"))
|
||||
local Fname = srcName and ("|cFFFFFFFF%s|r"):format(srcName) or "|cFFbbbbbbUNKNOWN|r"
|
||||
local Finfo = ("|cFFFFFFFFEnvironmental|r [%s]"):format(SC == 0 and "unknown" or SC)
|
||||
local Fdamage = ("|cFF00FF00%s|r > |cFF00FF00%s|r (%s)"):format(
|
||||
aura_env.format(healthCurrent),
|
||||
aura_env.format(healthAfterHit),
|
||||
healthPercentLost
|
||||
)
|
||||
local Fdetails = ("%s%s%s%s%s"):format(Famount, Fabsorbed, Fblocked, Fresisted, Foverkill)
|
||||
local tooltip = ("%s %s|n|n%s|n%s|n|n%s"):format(Ftime, Fname, Finfo, Fdamage, Fdetails)
|
||||
|
||||
local eTypes = aura_env.envTypes
|
||||
|
||||
local new = {
|
||||
name = envType,
|
||||
icon = eTypes[envType] or 132996,
|
||||
spellid = 0,
|
||||
amount = aura_env.format(amount),
|
||||
percent = ("[%s]"):format(healthPercentLost),
|
||||
school = SC,
|
||||
schoolIndex = SCI,
|
||||
index = 0,
|
||||
value = healthCurrent or 100,
|
||||
total = healthMax or 100,
|
||||
death = overkill > 0,
|
||||
tooltip = tooltip,
|
||||
duration = c.duration,
|
||||
expirationTime = GetTime() + c.duration,
|
||||
additionalProgress = { [1] = { direction = "forward", width = amount } },
|
||||
progressType = "static",
|
||||
autoHide = true,
|
||||
show = true,
|
||||
changed = true,
|
||||
}
|
||||
|
||||
tinsert(states, new)
|
||||
for k, v in pairs(states) do
|
||||
v.index = v.index + 1
|
||||
v.changed = true
|
||||
if v.index > c.limit then --clone limit
|
||||
v.show = false
|
||||
end
|
||||
end
|
||||
return true
|
||||
end
|
||||
end
|
||||
elseif message == "ENVIRONMENTAL_MISSED" and c.missType then
|
||||
local envType, missType, isOffHand, amount = ...
|
||||
if amount and amount >= c.missThreshold or not amount then
|
||||
local healthCurrent, healthMax = UnitHealth("player"), UnitHealthMax("player")
|
||||
local Famount = amount and ("|cFFFFD100HIT:|r |cFFFFFFFF%s|r"):format(aura_env.format(amount)) or ""
|
||||
|
||||
local Ftime = ('|cFFFFD100"%s"|r'):format(date("%H:%M:%S"))
|
||||
local Fname = envType and ("|cFFFFFFFF%s|r"):format(envType) or "|cFFbbbbbbUNKNOWN|r"
|
||||
local tooltip = ("%s %s|n|n|cFFFFFFFFEnvironmental|r |cFFFF0000%s|r|n%s"):format(
|
||||
Ftime,
|
||||
Fname,
|
||||
missType,
|
||||
Famount
|
||||
)
|
||||
|
||||
local eTypes = aura_env.envTypes
|
||||
|
||||
local new = {
|
||||
name = missType,
|
||||
icon = eTypes[envType] or 132996,
|
||||
spellid = 0,
|
||||
amount = amount and aura_env.format(amount) or "",
|
||||
percent = "",
|
||||
school = "unknown",
|
||||
schoolIndex = 0,
|
||||
index = 0,
|
||||
value = healthCurrent or 100,
|
||||
total = healthMax or 100,
|
||||
tooltip = tooltip,
|
||||
duration = c.duration,
|
||||
expirationTime = GetTime() + c.duration,
|
||||
additionalProgress = { [1] = {} },
|
||||
progressType = "static",
|
||||
autoHide = true,
|
||||
show = true,
|
||||
changed = true,
|
||||
}
|
||||
|
||||
tinsert(states, new)
|
||||
for k, v in pairs(states) do
|
||||
v.index = v.index + 1
|
||||
v.changed = true
|
||||
if v.index > c.limit then --clone limit
|
||||
v.show = false
|
||||
end
|
||||
end
|
||||
return true
|
||||
end
|
||||
elseif string.find(message, "_DAMAGE") and c.other then
|
||||
--SPELL_DAMAGE SPELL_PERIODIC_DAMAGE RANGE_DAMAGE
|
||||
local spellid, spellName, spellSchool, amount, overkill, school, resisted, blocked, absorbed, critical, glancing, crushing =
|
||||
...
|
||||
if (c.stagger and spellid ~= 124255 or not c.stagger) and amount then
|
||||
local healthCurrent, healthMax = UnitHealth("player"), UnitHealthMax("player")
|
||||
local threshold = amount * 100 / healthMax
|
||||
if threshold >= c.threshold then
|
||||
local schools = aura_env.spellSchools
|
||||
local SC, SCI = 0, 0
|
||||
if schools[school] then
|
||||
SC, SCI = schools[school][1], schools[school][2]
|
||||
end
|
||||
|
||||
local healthCurrent, healthMax = UnitHealth("player"), UnitHealthMax("player")
|
||||
local healthPercentLost = string.format("%.1f%%", threshold)
|
||||
|
||||
--formatted health
|
||||
local healthAfterHit = overkill > 0 and 0 or healthCurrent - amount
|
||||
--formatted amount
|
||||
local color = aura_env.schoolColors[school] or "ffffff"
|
||||
local prefix = critical and "|cFFFFD100CRIT:|r"
|
||||
or glancing and "|cFFFFD100GLANCE:|r"
|
||||
or crushing and "|cFFFFD100CRUSH:|r"
|
||||
or "|cFFFFD100HIT:|r"
|
||||
|
||||
local Famount = ("%s |cFF%s%s|r|n"):format(prefix, color, aura_env.format(amount))
|
||||
--formatted absorb
|
||||
local Fabsorbed = absorbed
|
||||
and ("|cFFFFD100ABSORBED:|r |cFFFFFFFF%s|r|n"):format(aura_env.format(absorbed))
|
||||
or ""
|
||||
--formatted block
|
||||
local Fblocked = blocked
|
||||
and ("|cFFFFD100BLOCKED:|r |cFFFFFFFF%s|r|n"):format(aura_env.format(blocked))
|
||||
or ""
|
||||
--formatted resist
|
||||
local Fresisted = resisted
|
||||
and ("|cFFFFD100RESISTED:|r |cFFFFFFFF%s|r|n"):format(aura_env.format(resisted))
|
||||
or ""
|
||||
--formatted overkill
|
||||
local Foverkill = overkill > 0
|
||||
and ("|cFFFFD100OVERKILL:|r |cFFFFFFFF%s|r"):format(aura_env.format(overkill))
|
||||
or ""
|
||||
|
||||
local Ftime = ('|cFFFFD100"%s"|r'):format(date("%H:%M:%S"))
|
||||
local Fname = srcName and ("|cFFFFFFFF%s|r"):format(srcName) or "|cFFbbbbbbUNKNOWN|r"
|
||||
local Finfo = ("|cFFFFFFFF%s|r [|cFF%s%s|r]"):format(
|
||||
spellName or "unknown",
|
||||
color,
|
||||
SC == 0 and "unknown" or SC
|
||||
)
|
||||
local Fdamage = ("|cFF00FF00%s|r > |cFF00FF00%s|r (%s)"):format(
|
||||
aura_env.format(healthCurrent),
|
||||
aura_env.format(healthAfterHit),
|
||||
healthPercentLost
|
||||
)
|
||||
local Fdetails = ("%s%s%s%s%s"):format(Famount, Fabsorbed, Fblocked, Fresisted, Foverkill)
|
||||
local tooltip = ("%s %s|n|n%s|nspellID: |cFF00FFFF%s|r|n|n%s|n|n%s"):format(
|
||||
Ftime,
|
||||
Fname,
|
||||
Finfo,
|
||||
spellid or "",
|
||||
Fdamage,
|
||||
Fdetails
|
||||
)
|
||||
|
||||
local new = {
|
||||
name = spellName,
|
||||
icon = GetSpellTexture(spellid),
|
||||
spellid = spellid,
|
||||
amount = aura_env.format(amount),
|
||||
percent = ("[%s]"):format(healthPercentLost),
|
||||
school = SC,
|
||||
schoolIndex = SCI,
|
||||
index = 0,
|
||||
value = healthCurrent or 100,
|
||||
total = healthMax or 100,
|
||||
death = overkill > 0,
|
||||
tooltip = tooltip,
|
||||
duration = c.duration,
|
||||
expirationTime = GetTime() + c.duration,
|
||||
additionalProgress = { [1] = { direction = "forward", width = amount } },
|
||||
progressType = "static",
|
||||
autoHide = true,
|
||||
show = true,
|
||||
changed = true,
|
||||
}
|
||||
|
||||
tinsert(states, new)
|
||||
for k, v in pairs(states) do
|
||||
v.index = v.index + 1
|
||||
v.changed = true
|
||||
if v.index > c.limit then --clone limit
|
||||
v.show = false
|
||||
end
|
||||
end
|
||||
return true
|
||||
end
|
||||
end
|
||||
elseif string.find(message, "_HEAL") and c.other then
|
||||
local spellid, spellName, spellSchool, amount, overkill, school, resisted, blocked, absorbed, critical, glancing, crushing =
|
||||
...
|
||||
if c.healing and amount then
|
||||
local healthCurrent, healthMax = UnitHealth("player"), UnitHealthMax("player")
|
||||
local threshold = amount * 100 / healthMax
|
||||
if threshold >= c.hthreshold then
|
||||
local SC, SCI = 0, 99
|
||||
local healthCurrent, healthMax = UnitHealth("player"), UnitHealthMax("player")
|
||||
local healthPercentLost = string.format("%.1f%%", threshold)
|
||||
local healthAfterHit = min(healthMax, healthCurrent + amount)
|
||||
local color = aura_env.schoolColors[school] or "ffffff"
|
||||
local prefix = critical and "|cFFFFD100CRIT:|r" or "|cFFFFD100HIT:|r"
|
||||
local Famount = ("%s |cFF%s%s|r|n"):format(prefix, color, aura_env.format(amount))
|
||||
local Ftime = ('|cFFFFD100"%s"|r'):format(date("%H:%M:%S"))
|
||||
local Fname = srcName and ("|cFFFFFFFF%s|r"):format(srcName) or "|cFFbbbbbbUNKNOWN|r"
|
||||
local Finfo = ("|cFFFFFFFF%s|r [|cFF%s%s|r]"):format(
|
||||
spellName or "unknown",
|
||||
color,
|
||||
SC == 0 and "" or SC
|
||||
)
|
||||
local Fdamage = ("|cFF00FF00%s|r > |cFF00FF00%s|r (%s)"):format(
|
||||
aura_env.format(healthCurrent),
|
||||
aura_env.format(healthAfterHit),
|
||||
healthPercentLost
|
||||
)
|
||||
local Fdetails = ("%s"):format(Famount)
|
||||
local tooltip = ("%s %s|n|n%s|nspellID: |cFF00FFFF%s|r|n|n%s|n|n%s"):format(
|
||||
Ftime,
|
||||
Fname,
|
||||
Finfo,
|
||||
spellid or "",
|
||||
Fdamage,
|
||||
Fdetails
|
||||
)
|
||||
|
||||
local new = {
|
||||
name = spellName,
|
||||
icon = GetSpellTexture(spellid),
|
||||
spellid = spellid,
|
||||
amount = aura_env.format(amount),
|
||||
percent = ("[%s]"):format(healthPercentLost),
|
||||
school = SC,
|
||||
schoolIndex = SCI,
|
||||
index = 0,
|
||||
value = healthCurrent or 100,
|
||||
total = healthMax or 100,
|
||||
death = overkill > 0,
|
||||
tooltip = tooltip,
|
||||
duration = c.duration,
|
||||
expirationTime = GetTime() + c.duration,
|
||||
additionalProgress = { [1] = { direction = "forward", width = amount } },
|
||||
progressType = "static",
|
||||
autoHide = true,
|
||||
show = true,
|
||||
changed = true,
|
||||
}
|
||||
|
||||
tinsert(states, new)
|
||||
for k, v in pairs(states) do
|
||||
v.index = v.index + 1
|
||||
v.changed = true
|
||||
if v.index > c.limit then --clone limit
|
||||
v.show = false
|
||||
end
|
||||
end
|
||||
return true
|
||||
end
|
||||
end
|
||||
elseif string.find(message, "_MISSED") and c.missType then
|
||||
--SPELL_MISSED SPELL_PERIODIC_MISSED RANGE_MISSED
|
||||
local spellid, spellName, school, missType, isOffHand, amount = ...
|
||||
if c.stagger and spellid ~= 124255 or not c.stagger then
|
||||
if amount and amount >= c.missThreshold or not amount then
|
||||
local healthCurrent, healthMax = UnitHealth("player"), UnitHealthMax("player")
|
||||
local Famount = amount and ("|cFFFFD100HIT:|r |cFFFFFFFF%s|r"):format(aura_env.format(amount)) or ""
|
||||
|
||||
local Ftime = ('|cFFFFD100"%s"|r'):format(date("%H:%M:%S"))
|
||||
local Fname = srcName and ("|cFFFFFFFF%s|r"):format(srcName) or "|cFFbbbbbbUNKNOWN|r"
|
||||
local tooltip = ("%s %s|n|n|cFFFFFFFF%s|r |cFFFF0000%s|r|nspellID: |cFF00FFFF%s|r|n%s"):format(
|
||||
Ftime,
|
||||
Fname,
|
||||
spellName,
|
||||
missType,
|
||||
spellid,
|
||||
Famount
|
||||
)
|
||||
|
||||
local new = {
|
||||
name = missType,
|
||||
icon = GetSpellTexture(spellid),
|
||||
spellid = spellid,
|
||||
amount = amount and aura_env.format(amount) or "",
|
||||
percent = "",
|
||||
school = "unknown",
|
||||
schoolIndex = 0,
|
||||
index = 0,
|
||||
value = healthCurrent or 100,
|
||||
total = healthMax or 100,
|
||||
tooltip = tooltip,
|
||||
duration = c.duration,
|
||||
expirationTime = GetTime() + c.duration,
|
||||
additionalProgress = { [1] = {} },
|
||||
progressType = "static",
|
||||
autoHide = true,
|
||||
show = true,
|
||||
changed = true,
|
||||
}
|
||||
|
||||
tinsert(states, new)
|
||||
for k, v in pairs(states) do
|
||||
v.index = v.index + 1
|
||||
v.changed = true
|
||||
if v.index > c.limit then --clone limit
|
||||
v.show = false
|
||||
end
|
||||
end
|
||||
return true
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
15
WeakAuras/Projects/ScrollingText/vars.lua
Normal file
15
WeakAuras/Projects/ScrollingText/vars.lua
Normal file
@@ -0,0 +1,15 @@
|
||||
{
|
||||
school = {
|
||||
display = "Damage School name",
|
||||
type = "string",
|
||||
},
|
||||
schoolIndex = {
|
||||
display = "Damage School index",
|
||||
type = "number",
|
||||
},
|
||||
additionalProgress = 1,
|
||||
death = {
|
||||
display = "Death",
|
||||
type = "bool",
|
||||
},
|
||||
}
|
77
scratch.lua
Normal file
77
scratch.lua
Normal file
@@ -0,0 +1,77 @@
|
||||
function(states, event, unit, ...)
|
||||
if event == "WA_NAMEPLATE_CLOSED" then
|
||||
for i = 1, 40 do
|
||||
local unit = "nameplate" .. i
|
||||
if UnitExists(unit) and UnitCanAttack("player", unit) then
|
||||
C_Timer.After(0.1, function() WeakAuras.ScanEvents("NAME_PLATE_AURA_NAMES", unit) end)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
if event == "NAME_PLATE_UNIT_ADDED" and unit or event == "NAME_PLATE_AURA_NAMES" and unit then
|
||||
local GUID = UnitGUID(unit)
|
||||
if GUID then
|
||||
aura_env.stored[GUID] = unit
|
||||
local target = unit .. "-target"
|
||||
if UnitExists(target) then
|
||||
local name = ("[%s]"):format(UnitName(target))
|
||||
if UnitIsPlayer(target) then name = ("[%s]"):format(target) end
|
||||
|
||||
states[GUID] = {
|
||||
name = name,
|
||||
GUID = GUID,
|
||||
unit = unit,
|
||||
frame = C_NamePlate.GetNamePlateForUnit(unit),
|
||||
progressType = "static",
|
||||
autoHide = true,
|
||||
changed = true,
|
||||
show = true,
|
||||
}
|
||||
end
|
||||
end
|
||||
elseif event == "NAME_PLATE_UNIT_REMOVED" and unit then
|
||||
local GUID = UnitGUID(unit)
|
||||
local state = states[GUID]
|
||||
if state then
|
||||
state.show = false
|
||||
state.changed = true
|
||||
end
|
||||
if aura_env.stored[GUID] then aura_env.stored[GUID] = nil end
|
||||
end
|
||||
if event == "FRAME_UPDATE" then
|
||||
local theTime = GetTime()
|
||||
if not aura_env.last or aura_env.last < theTime - aura_env.config.throttle then
|
||||
for GUID, unit in pairs(aura_env.stored) do
|
||||
if GUID then
|
||||
local state = states[GUID]
|
||||
local target = unit .. "-target"
|
||||
if UnitExists(target) then
|
||||
if aura_env.config.self and UnitIsUnit("player", target) then return true end
|
||||
local name = ("%s"):format(UnitName(target))
|
||||
if UnitIsPlayer(target) then name = ("%s"):format(WA_ClassColorName(target)) end
|
||||
|
||||
if state then
|
||||
state.name = name
|
||||
state.changed = true
|
||||
else
|
||||
states[GUID] = {
|
||||
name = name,
|
||||
GUID = GUID,
|
||||
unit = unit,
|
||||
frame = C_NamePlate.GetNamePlateForUnit(unit),
|
||||
progressType = "static",
|
||||
autoHide = true,
|
||||
changed = true,
|
||||
show = true,
|
||||
}
|
||||
end
|
||||
elseif state then
|
||||
state.show = false
|
||||
state.changed = true
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
return true
|
||||
end
|
Reference in New Issue
Block a user