--- TICKER_200 function(allstates) for i = 0, 40 do local unit = "nameplate" .. i if UnitIsPlayer(unit) then local name = UnitName(unit) local seen = false if not Heimdall_Achievements then return end if not Heimdall_Achievements.players then return end if not Heimdall_Achievements.alreadySeen then return end if Heimdall_Achievements.players[name] then seen = true end if Heimdall_Achievements.alreadySeen[name] then seen = true end allstates[unit] = { show = true, changed = true, name = name, unit = unit, seen = seen, } else allstates[unit] = { show = false, changed = true, seen = false, } end end return true end