-- DISPLAY function aa() if UnitDebuff("focus", "Paralytic Poison") then -- application for stun local stacks = select(4, UnitDebuff("focus", "Paralytic Poison")) return stacks end if UnitDebuff("focus", "Partial Paralysis") then return "ROOT'D" end if UnitDebuff("focus", "Paralysis") then return "PLS HELP" end end -- TRIGGER function bb() if UnitDebuff("focus", "Paralytic Poison") or UnitDebuff("focus", "Partial Paralysis") or UnitDebuff("focus", "Paralysis") then -- application for stun return true end end -- UNTRIGGER function cc() if UnitDebuff("focus", "Paralytic Poison") == nil and UnitDebuff("focus", "Partial Paralysis") == nil and UnitDebuff("focus", "Paralysis") == nil then -- application for stun return true end end