COMBAT_LOG_EVENT_UNFILTERED function(...) local spellName = select(14, ...) local target = select(10, ...) local source = select(6, ...) local subEvent = select(3, ...) if (spellName == "Tricks of the Trade" or spellName == "Misdirection") and subEvent == "SPELL_CAST_SUCCESS" then aura_env.spellName = spellName aura_env.caster = source aura_env.target = target aura_env.cast_time = GetTime() return true else return false end end DISPLAY function() local target_class = UnitClass(aura_env.target) local target_class_color = "|cFFFFFFFF" local time_color = "|cFFFFFFFF" if aura_env.spellName == "Tricks of the Trade" then local cooldown_time = aura_env.cast_time + 30 elseif aura_env.spellName == "Misdirection" then cooldown_time = aura_env.cast_time + 30 end if (cooldown_time / GetTime()) < 1 then time_color = "|cFF00FF00" else time_color = "|cFFFF0000" end if UnitClass(aura_env.target) == "Death Knight" then target_class_color = "|cFFC41F3B" elseif UnitClass(aura_env.target) == "Demon Hunter" then target_class_color = "|cFFA330C9" elseif UnitClass(aura_env.target) == "Druid" then target_class_color = "|cFFFF7D0A" elseif UnitClass(aura_env.target) == "Hunter" then target_class_color = "|cFFABD473" elseif UnitClass(aura_env.target) == "Mage" then target_class_color = "|cFF40C7EB" elseif UnitClass(aura_env.target) == "Monk" then target_class_color = "|cFF00FF96" elseif UnitClass(aura_env.target) == "Paladin" then target_class_color = "|cFFF58CBA" elseif UnitClass(aura_env.target) == "Priest" then target_class_color = "|cFFFFFFFF" elseif UnitClass(aura_env.target) == "Rogue" then target_class_color = "|cFFFFF569" elseif UnitClass(aura_env.target) == "Shaman" then target_class_color = "|cFF0070DE" elseif UnitClass(aura_env.target) == "Warlock" then target_class_color = "|cFF8787ED" elseif UnitClass(aura_env.target) == "Warrior" then target_class_color = "|cFFC79C6E" end local source_class = UnitClass(aura_env.caster) if source_class == "Hunter" then return "|cFF0000FF------------------------------- \n" .. "|cFFABD473" .. aura_env.caster .. target_class_color .. "\n" .. aura_env.target .. "\n" .. "|cFFABD473" .. aura_env.spellName .. "\n" .. time_color .. math.floor(GetTime() - aura_env.cast_time) .. "\n|cFF0000FF-------------------------------" elseif source_class == "Rogue" then return "|cFF0000FF------------------------------- \n" .. "|cFFFFF569" .. aura_env.caster .. "\n" .. target_class_color .. aura_env.target .. "\n" .. "|cFFFFF569" .. aura_env.spellName .. "\n" .. time_color .. math.floor(GetTime() - aura_env.cast_time) .. "\n|cFF0000FF-------------------------------" end end INIT aura_env.target = "" aura_env.cast_time = 0 aura_env.spellName = "" aura_env.caster = ""