TRIGGER function(_,message) if string.find(message, "rolls") then _,_,name,roll,rollmax = string.find(message, "(%a+)%srolls%s(%d+)%s%p%d%-(%d+)%p") local source_class = UnitClass(name) if source_class == "Death Knight" then source_class_color = "|cFFC41F3B" elseif source_class == "Demon Hunter" then source_class_color = "|cFFA330C9" elseif source_class == "Druid" then source_class_color = "|cFFFF7D0A" elseif source_class == "Hunter" then source_class_color = "|cFFABD473" elseif source_class == "Mage" then source_class_color = "|cFF40C7EB" elseif source_class == "Monk" then source_class_color = "|cFF00FF96" elseif source_class == "Paladin" then source_class_color = "|cFFF58CBA" elseif source_class == "Priest" then source_class_color = "|cFFFFFFFF" elseif source_class == "Rogue" then source_class_color = "|cFFFFF569" elseif source_class == "Shaman" then source_class_color = "|cFF0070DE" elseif source_class == "Warlock" then source_class_color = "|cFF8787ED" elseif source_class == "Warrior" then source_class_color = "|cFFC79C6E" end if string.find(rollmax, "100") then aura_env.output = aura_env.output .. source_class_color .. name .. "|cFFFFFFFF" .. " " .. roll .. "\n" end end end DISPLAY function() return aura_env.output end INIT aura_env.output = "" aura_env.lastItemName = ""