--COMBAT_LOG_EVENT_UNFILTERED PLAYER_REGEN_DISABLED GROUP_ROSTER_UPDATE function(e, ...) if e == "COMBAT_LOG_EVENT_UNFILTERED" then local se = select(2, ...) local caster = select(5, ...) if UnitIsFriend("player", caster) then print("yay!", aura_env.raidIDs[caster]) end elseif e == "GROUP_ROSTER_UPDATE" or e == "PLAYER_REGEN_DISABLED" then for i = 1, GetNumGroupMembers() do print(UnitName("raid" .. i), "raid" .. i) aura_env.raidIDs[UnitName("raid" .. i)] = "raid" .. i end end end --INIT aura_env.raidIDs = {}