--CLEU SPELL_UPDATE_COOLDOWN function(e, ...) if e == "COMBAT_LOG_EVENT_UNFILTERED" then if select(2, ...) == "SPELL_DAMAGE" and select(5, ...) == UnitName("player") and (select(13, ...) == "Fireball" or select(13, ...) == "Fire Blast" or select(13, ...) == "Pyroblast") and select(21, ...) == true and GetSpellCooldown("Combustion") > 0 then if not aura_env.cd then aura_env.cd = 0 end aura_env.cd = aura_env.cd + 1 return true end if select(2, ...) == "SPELL_CAST_SUCCESS" and select(5, ...) == UnitName("player") and select(13, ...) == "Combustion" then aura_env.cd = 0 end elseif e == "SPELL_UPDATE_COOLDOWN" then return true end end --DISPLAY function() if not aura_env.cd then aura_env.cd = 0 end if GetSpellCooldown("Combustion") > 0 then return "|cfffd477b" .. aura_env.cd else return "|cff78cb00" .. aura_env.cd end end