--COMBAT_LOG_EVENT_UNFILTERED PLAYER_REGEN_DISABLED function(e, ...) if e == "COMBAT_LOG_EVENT_UNFILTERED" then local se = select(2, ...) if se == "SPELL_ENERGIZE" then local caster = select(9, ...) if caster == UnitName("player") then local spell = select(13, ...) if spell == "Lucid Dreams" then local amount = select(15, ...) aura_env.amount = aura_env.amount + amount return true end end end elseif e == "PLAYER_REGEN_DISABLED" then aura_env.amount = 0 end end --DISPLAY function() return aura_env.amount end --INIT aura_env.amount = 0