--PLAYER_ENTERING_WORLD function() local date = date() local year = date:match("%d%d%/%d%d/(%d%d)") + 2000 --01/07/(19) 14:36:42 local month = date:match("(%d%d)") --(01)/07/19 14:36:42 local day = date:match("%d%d%/(%d%d)") --01/(07)/19 14:36:42 if day:find("0") == 1 then day = day:gsub("0", "") end if month:find("0") == 1 then month = month:gsub("0", "") end local class = UnitClass("player") local localdate = day .. "." .. month .. "." .. year WeakAurasSaved.globalCharacterRegistry[UnitName("player")] = { ["Key"] = "", ["Level"] = 0, ["Date"] = localdate, ["Class"] = class, } for i = 1, 4 do for j = 1, GetContainerNumSlots(i) do local name = GetContainerItemLink(i, j) or "" if name:match("key") then local parts = {strsplit(':', name)} local level = tonumber(parts[3]); local name = parts[7]:gsub("%]", "") name = name:sub(2) WeakAurasSaved.globalCharacterRegistry[UnitName("player")].Key = name WeakAurasSaved.globalCharacterRegistry[UnitName("player")].Level = level end end end end --CHAT_MSG_WHISPER function(e, msg, sender) local sender = sender:match("%a+") msg = msg:lower() if msg == "dai key" and sender == UnitName("player") then local output = "" for k, v in pairs(WeakAurasSaved.globalCharacterRegistry) do local name = k output = output .. aura_env.classColor(v.Class) .. name .. "|r " .. v.Key .. " " .. v.Level .. " - " .. v.Date .. "\n" end aura_env.f1.text:SetText(output) aura_env.f1:Show() end if msg == "ok" and sender == UnitName("player") then aura_env.f1:Hide() end end --INIT aura_env.classColor = function(class) if class == "Death Knight" then return "|cFFC41F3B" elseif class == "Demon Hunter" then return "|cFFA330C9" elseif class == "Druid" then return "|cFFFF7D0A" elseif class == "Hunter" then return "|cFFABD473" elseif class == "Mage" then return "|cFF40C7EB" elseif class == "Monk" then return "|cFF00FF96" elseif class == "Paladin" then return "|cFFF58CBA" elseif class == "Priest" then return "|cFFFFFFFF" elseif class == "Rogue" then return "|cFFFFF569" elseif class == "Shaman" then return "|cFF0070DE" elseif class == "Warlock" then return "|cFF8787ED" elseif class == "Warrior" then return "|cFFC79C6E" else return "|cFF000000" end end aura_env.f1 = CreateFrame("Frame", nil, UIParent) aura_env.f1:SetWidth(100) aura_env.f1:SetHeight(100) aura_env.f1:SetPoint("CENTER", 0, 100) aura_env.f1.text = aura_env.f1:CreateFontString(nil, "ARTWORK") aura_env.f1.text:SetFont("Fonts\\ARIALN.ttf", 26, "OUTLINE") aura_env.f1.text:SetPoint("CENTER", 0, 0) aura_env.f1:Hide() if not WeakAurasSaved.globalCharacterRegistry then WeakAurasSaved.globalCharacterRegistry = {} end