--UPDATE_MOUSEOVER_UNIT function() return true end --DISPLAY function() if UnitBuff("mouseover", "Rejuvenation (Germination)") then local caster = select(8, UnitBuff("mouseover", "Rejuvenation (Germination)")) if caster == "player" then local amount = select(17, UnitBuff("mouseover", "Rejuvenation (Germination)")) local exp = select(7, UnitBuff("mouseover", "Rejuvenation (Germination)")) local dur = select(6, UnitBuff("mouseover", "Rejuvenation (Germination)")) local remDur = exp - GetTime() return aura_env.hexgrad(dur - remDur, 0, dur) .. aura_env.shorten(amount) .. "\124r" end end end --INIT aura_env.hexgrad = function(val, min, max) local function tohex(input) local output = string.format("%x", input * 255) return output end local function grad(c, min, max) c = (((max - c) / (max - min)) * 1) if c > 0.5 then c = 1 - (2 * (c - 0.5)) return c, 1, 0, 1 else c = c * 2 return 1, c, 0, 1 end end local color1, color2, color3, color4 = 0, 0, 0, 0 color1, color2, color3, color4 = grad(val, min, max) color1, color2, color3, color4 = tohex(color1), tohex(color2), tohex(color3), tohex(color4) color1, color2, color3, color4 = tostring(color1), tostring(color2), tostring(color3), tostring(color4) if string.len(color1) == 1 then color1 = "0" .. color1 end if string.len(color2) == 1 then color2 = "0" .. color2 end if string.len(color3) == 1 then color3 = "0" .. color3 end if string.len(color4) == 1 then color4 = "0" .. color4 end local color = "\124c" .. color4 .. color1 .. color2 .. color3 return color end aura_env.shorten = function(val) local function round(var, n) if (n) then var = math.floor((var * 10 ^ n) + 0.5) / (10 ^ n) else var = math.floor(var + 0.5) end return var end local n = 2 if val < 1e3 then return round(val, n) elseif val > 1e3 and val < 1e6 then return round(val / 1e3, n) .. "k" elseif val > 1e6 and val < 1e9 then return round(val / 1e6, n) .. "M" elseif val > 1e9 then return round(val / 1e9, n) .. "G" end end