DISPLAY function() local souls = select(4, UnitBuff("player", "Tormented Souls")) or 0 return souls end TRIGGER function() local buff = UnitBuff("player", "Tormented Souls") or 0 if buff ~= nil then return true else return false end end DURATION_TRIGGER function() local souls = select(4, UnitBuff("player", "Tormented Souls")) or 0 return souls, 12, true end