--- PLAYER_TARGET_CHANGED function() local targetGuid = UnitGUID("target") if not targetGuid then return end if not string.match(targetGuid, "Player") then return end local targetName = UnitName("target") if not aura_env.config.recsan and WeakAurasSaved.Cyka.AchievementSniffer[targetName] then return end -- aura_env.Scan(targetName) local canInspect = CanInspect("target", true) if canInspect then SetAchievementComparisonUnit("target") end end