-- COMBAT_LOG_EVENT_UNFILTERED -- For some reason the non lua version does not work (with status > event > spell aura applied...) function(e, ...) local subevent, err = CLEUParser.GetSubevent(...) if err ~= nil then -- print(err) return end if subevent == "SPELL_AURA_APPLIED" then local spellid, err = CLEUParser.GetSpellId(...) if err ~= nil then -- print(err) return end local target, err = CLEUParser.GetDestName(...) if err ~= nil then -- print(err) return end -- print(target, spellid) if spellid == 208052 and UnitName("player") == target then return true end end end