-- TICKER_200 function() for _, unit in ipairs(aura_env.Units) do if UnitExists(unit) and not UnitIsDeadOrGhost(unit) and aura_env.HasDispellableDebuff(unit) then local unitName = UnitName(unit) local frame = aura_env.GetFrameFromName(unitName) if frame == nil then print("Frame not found for " .. unitName) -- Unexpected behavior, bail! return end -- print("Dispel " .. unitName) aura_env.MakeFrameGlow(frame) end end end