-- CHAT_MSG_CHANNEL ---@type event string ---@type msg string ---@type sender string function(event, msg, sender, ...) local channelId = select(6, ...) if channelId ~= aura_env.channelId then return end if msg == "who" then for _, player in pairs(aura_env.stinkies) do local msg = aura_env.MakeNotifyMessage(player) local message = { channel = "CHANNEL", data = channelId, message = msg } table.insert(aura_env.messageQueue, message) end end end