--- INSPECT_ACHIEVEMENT_READY --- Deprecated in favor of Heimdall.AchievementSniffer --function() -- local targetGuid = UnitGUID("target") -- if not targetGuid then return end -- if not string.match(targetGuid, "Player") then return end -- local targetName = UnitName("target") -- -- local should = false -- if not WeakAurasSaved.Cyka.AchievementSniffer[targetName] then should = true end -- if WeakAurasSaved.Cyka.AchievementSniffer2[targetName] then should = false end -- if aura_env.config.rescan then should = true end -- if not should then return end -- -- aura_env.Scan(targetName) --end