function(expirationTime, duration, progress, formatedDuration, name, icon, stacks) if not aura_env.region.text3 then local text3 = aura_env.region:CreateFontString(nil, "OVERLAY") aura_env.region.text3 = text3 aura_env.region.text3:SetFont(aura_env.region.stacks:GetFont()) aura_env.region.text3:SetTextColor(1, 1, 1, 1) aura_env.region.text3:SetPoint("BOTTOMRIGHT", aura_env.region, "BOTTOMRIGHT", -1, 1) aura_env.region.text3:Show() end aura_env.region.text3:SetText(progress) end