aura_env.UnitDebuffC = function(unit, spell) for i = 1, 40 do local name = UnitDebuff(unit, i) if name then if name == spell then return UnitDebuff(unit, i) end else return nil end end end aura_env.UnitBuffC = function(unit, spell) for i = 1, 40 do local name = UnitBuff(unit, i) if name then if name == spell then return UnitBuff(unit, i) end else return nil end end end