--DISPLAY function() return aura_env.fevered .. "/" .. aura_env.swings end --COMBAT_LOG_EVENT_UNFILTERED function(...) local subEvent = select(3, ...) local target = select(10, ...) local caster = select(6, ...) local spell = select(14, ...) if subEvent == "SWING_DAMAGE" and target == UnitName("player") and UnitBuff("player", "Infernal Skin") then aura_env.swings = aura_env.swings + 1 end if subEvent == "SPELL_DAMAGE" and caster == UnitName("player") and UnitBuff("player", "Infernal Skin") and spell == "Fevered Touch" then aura_env.fevered = aura_env.fevered + 1 end end --PLAYER_REGEN_DISABLED function() aura_env.swings = 0 aura_env.fevered = 0 end --INIT aura_env.swings = 0 aura_env.fevered = 0