--SPELL_ACTIVATION_OVERLAY_GLOW_SHOW function(_,ID) if ID == 31935 then CustomTrash.hammersnshields.shields = CustomTrash.hammersnshields.shields + 1 end end --COMBAT_LOG_EVENT_UNFILTERED function(...) local subevent = select(3, ...) if subevent == "SPELL_CAST_SUCCESS" then local caster = select(6, ...) local spell = select(14, ...) if caster == UnitName("player") and (spell == "Hammer of the Righteous" or spell == "Blessed Hammer") then CustomTrash.hammersnshields.hammers = CustomTrash.hammersnshields.hammers + 1 end end end --DISPLAY function() return CustomTrash.hammersnshields.shields .. " / " .. CustomTrash.hammersnshields.hammers .. " " .. CustomTrash.hammersnshields.shields / CustomTrash.hammersnshields.hammers end