--NAME_PLATE_UNIT_ADDED NAME_PLATE_UNIT_REMOVED function(e, unit) local LCG = LibStub("LibCustomGlow-1.0") if e == "NAME_PLATE_UNIT_ADDED" then local name = UnitName(unit) or "" if name == "Deepcoral Bud" then local nameplate = C_NamePlate.GetNamePlateForUnit(unit) LCG.PixelGlow_Start(nameplate, {1,1,1,1}, nil, 0, 8, 2, 0, -4) end elseif e == "NAME_PLATE_UNIT_REMOVED" then local name = UnitName(unit) or "" if name == "Deepcoral Bud" then local nameplate = C_NamePlate.GetNamePlateForUnit(unit) LCG.PixelGlow_Stop(nameplate) end end end